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  1. #1
    Player
    Unyqua's Avatar
    Join Date
    Jan 2023
    Posts
    24
    Character
    Unyqua Esurru
    World
    Odin
    Main Class
    Samurai Lv 100
    So you are doing the best possible damage right now and you want to add another mechanic to get the same result.
    The issue is also that you have like a much faster gcd this also means you have less time to position.
    Its exactly the reason they removed it from Dragoon. What i mean are the back to back changes of positionals and
    Dragon is much slower in the GCD department and they still got rid of it.

    I think a expert monk player would probably have no issue with it or would mot mind that much,
    but in the end its just an added hurdle just for the sake of more complexity.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,898
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Unyqua View Post
    I think a expert monk player would probably have no issue with it or would mot mind that much, but in the end its just an added hurdle just for the sake of more complexity.
    All gameplay is complexity and/or visual flair between starting and ending an encounter.

    Mechanically speaking, complexity IS gameplay and gameplay IS complexity.

    If you think this added bit of cognitive load would devalue others for a net loss in how the given complexity is leveraged, then that could be reason to call it convoluted.

    However, (well-leveraged) complexity itself is all we can ever aim to have, and we have good reason to believe that adding positionals would make denser, more engaging use of our forms and surrounding mechanics for greater engagement/better leverage from what complexity already exists.
    (9)
    Last edited by Shurrikhan; 07-24-2024 at 01:57 PM.

  3. #3
    Player
    velswen's Avatar
    Join Date
    Jul 2019
    Posts
    129
    Character
    V'els Wen
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Unyqua View Post
    So you are doing the best possible damage right now and you want to add another mechanic to get the same result.
    The issue is also that you have like a much faster gcd this also means you have less time to position.
    Its exactly the reason they removed it from Dragoon. What i mean are the back to back changes of positionals and
    Dragon is much slower in the GCD department and they still got rid of it.

    I think a expert monk player would probably have no issue with it or would mot mind that much,
    but in the end its just an added hurdle just for the sake of more complexity.
    It's a hurdle for the sake of more fun. It is fun to think about positionals.
    (3)

  4. #4
    Player
    Unyqua's Avatar
    Join Date
    Jan 2023
    Posts
    24
    Character
    Unyqua Esurru
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by velswen View Post
    It's a hurdle for the sake of more fun. It is fun to think about positionals.
    yes for some and for some its not.
    I think its a hurdle that will also be a problem with new encounter mechanics.
    There is a reason they added this "no positionals required mode" to the AC4 encounter, because some people would have complained that they cant get behind the boss.
    They rather should add more new interesting stuff to jobs than trying to resurect some 2014 mechanic.
    For me having like just a bonus of 30-40 potency for standing in the right position is just really unimaginative and boring. especially when you dont even have feedback if you did hit it or not.
    (1)