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  1. #1
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Having done some of the normal raids on Astrologian:

    The defensive cards are still functionally redundant lol. Unless you’re paired with a WHM you’re going to have mitigations coming out your ass between the tanks, dps and SCH/SGE.

    Bole just feels like a complete waste of an OGCD slot even on dps that have taken damage.

    Ewer is made entirely redundant by the fact every job has instant healing so it’s extremely rare for anyone to require HP regen (it just becomes overheal lol). I’d rather just use Celestial Opposition or flash Collective Unconscious if I was that desperate for regen lol, at least those are AoE

    Arrow is just lol . Single target mantra is probably the most useless effect I could ever think of, and serves essentially no purpose at all except creating the illusion you have more cards than you actually do.

    Lastly the shield on spire is so weak a gust of wind breaks it lol. I’ve yet to find any actual way to turn it into a benefit and not just something completely unnecessary lol; Celestial Intersection already exists.

    Did they make the card system for like min Ilvl ultimates or something lol? Literally 8/10 of all cards have effects that are completely out of place in ffxiv’s encounter design
    (4)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,714
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Connor View Post
    Having done some of the normal raids on Astrologian:

    The defensive cards are still functionally redundant lol. Unless you’re paired with a WHM you’re going to have mitigations coming out your ass between the tanks, dps and SCH/SGE.

    Bole just feels like a complete waste of an OGCD slot even on dps that have taken damage.

    Ewer is made entirely redundant by the fact every job has instant healing so it’s extremely rare for anyone to require HP regen (it just becomes overheal lol). I’d rather just use Celestial Opposition or flash Collective Unconscious if I was that desperate for regen lol, at least those are AoE

    Arrow is just lol . Single target mantra is probably the most useless effect I could ever think of, and serves essentially no purpose at all except creating the illusion you have more cards than you actually do.

    Lastly the shield on spire is so weak a gust of wind breaks it lol. I’ve yet to find any actual way to turn it into a benefit and not just something completely unnecessary lol; Celestial Intersection already exists.

    Did they make the card system for like min Ilvl ultimates or something lol? Literally 8/10 of all cards have effects that are completely out of place in ffxiv’s encounter design
    Arrow is ironically the best of those 4 cards because it can buff spreadlo and it’s not like the power couple of AST+SCH needs more buffs
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess