Results 1 to 10 of 32

Hybrid View

  1. #1
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Burningskull View Post
    Why does a lvl 100 spell that has a cast time and requires you to do 6 fires to get to it only 400 potency? Shouldn't it be like either instant cast or like... 2k potency?
    To be fair, potency on BLM is iffy, as there is a multiplier for potency with enochian and astral fire. If I recall, it's actually somewhere between 800 and 900. So not 400 piddly, but still kinda pathetic.
    (1)

  2. #2
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by LilyPendragon View Post
    To be fair, potency on BLM is iffy, as there is a multiplier for potency with enochian and astral fire. If I recall, it's actually somewhere between 800 and 900. So not 400 piddly, but still kinda pathetic.
    AF3 is a 1.8 multiplier. You could double Flare Star's base potency to 800 and, with AF, it'd be 1440, so basically the same as Picto's Madeen or Star Prism. That's how weak Flare Star is btw, takes way more setup and, even if you doubled its potency, it'd only be "ok" (Prism has a heal and is an instant cast, Muses/Mog/Madeen is an ogcd you get every 40s). Absolute disgrace of a capstone for level 100, not gonna lie.

    Quote Originally Posted by Osh1mA View Post
    You need to multiply by enochian modifier to compare potency with other jobs.
    From the post below, this is actually true. It needs an additional 1.3 multiplier (both come out to 2.34). Even then, you could still double Flare Star's potency and it'd be ok.
    Well... technically, that would enable single-target Flare to be optimal, which would actually be interesting, if I'm being honest, as a way to re-enable short fire lines :')
    (6)
    Last edited by Galvuu; 07-23-2024 at 03:27 AM.

  3. #3
    Player
    Osh1mA's Avatar
    Join Date
    Mar 2016
    Posts
    41
    Character
    Oshima Cromwell
    World
    Cerberus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Galvuu View Post
    AF3 is a 1.8 multiplier. You could double Flare Star's base potency to 800 and, with AF, it'd be 1440, so basically the same as Picto's Madeen or Star Prism. That's how weak Flare Star is btw, takes way more setup and, even if you doubled its potency, it'd only be "ok" (Prism has a heal and is an instant cast, Muses/Mog/Madeen is an ogcd you get every 30s). Absolute disgrace of a capstone for level 100, not gonna lie.
    You need to multiply by enochian modifier to compare potency with other jobs.
    (0)

  4. #4
    Player
    OliverQ's Avatar
    Join Date
    Aug 2023
    Posts
    207
    Character
    Olyvar Queen
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Osh1mA View Post
    You need to multiply by enochian modifier to compare potency with other jobs.
    That puts it at 936 potency with the AF modifier and Enochian compared to 1400 star prism, 1400 Madeen, 1100 creature muses, 1740 critical hit hammer, 1000 Rainbow Drip, etc. Considering what it takes to build Flare Star, it should be more in par with NIN's Hyosho which is like 1900 potency.
    (1)

  5. #5
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Galvuu View Post
    AF3 is a 1.8 multiplier. You could double Flare Star's base potency to 800 and, with AF, it'd be 1440, so basically the same as Picto's Madeen or Star Prism. That's how weak Flare Star is btw, takes way more setup and, even if you doubled its potency, it'd only be "ok" (Prism has a heal and is an instant cast, Muses/Mog/Madeen is an ogcd you get every 30s). Absolute disgrace of a capstone for level 100, not gonna lie.


    From the post below, this is actually true. It needs an additional 1.3 multiplier (both come out to 2.34). Even then, you could still double Flare Star's potency and it'd be ok.
    Well... technically, that would enable single-target Flare to be optimal, which would actually be interesting, if I'm being honest, as a way to re-enable short fire lines :')
    Creature muses have a 40s CD, not 30s
    (0)