I feel like this was something they were experimenting a little with variants. I would love to see fights with more mechanics that were randomized a bit.

Instead of fights that were just:

A -> B -> C -> D -> E -> F -> G (repeat)

I'd love it if the mechs swapped places a bit or branched off into other mechs. So A could move onto B, but maybe could also move onto F. When F fires, it could be D or G. This allows for fights to be mostly scripted in regards to the mechanics themselves, but when they pop up changes the fight almost entirely.