Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 43
  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100

    Less scripted fights more online engagement

    Less scripted fights more online engagement

    Playing through trails and fights more than once is a wasted time and boring

    What about stopping scripted fights at least 50% just let us have online moments that can be unique each fight
    (10)

  2. #2
    Player
    FuwafuwaMii's Avatar
    Join Date
    Jun 2024
    Posts
    94
    Character
    Mellow Mii
    World
    Kujata
    Main Class
    Samurai Lv 91
    There's WOW for that kind of gameplay. XIV fights are choreographed dances.
    (11)

  3. #3
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by FuwafuwaMii View Post
    There's WOW for that kind of gameplay. XIV fights are choreographed dances.
    Never played WoW and
    I like dances but I like playing online games for obvious reasons
    (4)

  4. #4
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Maybe some other MMO would offer more of what you're looking after when it comes to gameplay.
    FFXIV is extremely scripted when it comes to boss fights. A person don't really need to be that good as long as they can memorize the patters.

    Personally I play FFXIV when I simply want to chill while playing an MMO, FFXIV is a great option for that.
    I have other games and MMOs I play when I want to feel more engaged while playing.
    (1)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,109
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    The benefit of scripted dances is feeling like you've "mastered" them and become good at them. At first you struggle with it but then you learn the script and can optimize it and say you "know the fight" and "have it on farm" etc. In contrast, if it's all random, can you be quite so sure that you have it "on farm" when an unfortunate combination could lead to a wipe?

    That said, there is still RNG within specific phases in the script. And occasionally that happens where, despite everyone mostly having it on farm, there is a "cursed pattern" that just gets a lot of people regardless.

    Tbh, I just don't mind it being scripted. I think RNG within specific phases is a fine compromise. But more than that, I prefer them to be actually punishing ie. wipe if you aren't using Reprisal and tank mit. Just actually force me to use my kit or wipe in normal content is all I want. This has felt better in the Dawntrail content so far but it's still early and I don't expect it'll stand up to item level increases over time.
    (2)

  6. #6
    Player
    Bellybell's Avatar
    Join Date
    Nov 2013
    Posts
    162
    Character
    Bella Chia
    World
    Tonberry
    Main Class
    Conjurer Lv 100
    go join a endgame contents PF, there're already other 7 unscripted elements in the fight and that's more than enough 'online moment' for me
    (7)

  7. #7
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Honestly, I'm very burnt out on XIV's synchronized swimming style combat--to the point I haven't even bothered with the extremes this expansion.

    But it's about the only thing the game can handle with their netcode.
    (8)

  8. #8
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by FuwafuwaMii View Post
    There's WOW for that kind of gameplay. XIV fights are choreographed dances.
    This wasn't always the case- or not necessarily. There are degrees to which fights are scripted, but the Avatar Savage is one of the least scripted fights in the game.
    I still think that fight should be studied on ways to add reactive gameplay to XIV, because it proves that, to some extend, it's possible.
    (1)

  9. #9
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,908
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 97
    Quote Originally Posted by Galvuu View Post
    This wasn't always the case- or not necessarily. There are degrees to which fights are scripted, but the Avatar Savage is one of the least scripted fights in the game.
    I still think that fight should be studied on ways to add reactive gameplay to XIV, because it proves that, to some extend, it's possible.
    It's hard to design fights around quick reactions when the game has a 100ms delay built in as a feature, not including how much ping people might have. It's likely part of why they decided to make fights so tightly scripted.
    (6)

  10. #10
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,092
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    What is an ‘online’ moment / engagement? I don’t understand what the request is
    (4)

Page 1 of 5 1 2 3 ... LastLast