Quote Originally Posted by VioletCatastrophe View Post
The telegraph shows up not for you to dodge it. It is there to explicitly show what the actual telegraph (the boss animation) hits in terms of explicit aoe areas. A left/right could be a half arena cleave, or the safe spots could be tiny little cones on the dead left and right of the boss. The orange telegraph flashes up to remove that guesswork.

This entire time, boss animations have been used to telegraph things. You simply chose to ignore that information in favor of the way too generous indicators that are supposed to just be concrete feedback. They tightened this timing to force players to use the boss animations and cast bars, which presumably you should have had plenty of time to get used to. Don't blame the game for you taking shortcuts that no longer work. The game is telling you that your shortcut no longer works. Don't beg for it to come back in. Learn how to actually use the visual tells instead of zoning out and moving out of the yellow circles on the ground - that's the difficulty of the first dungeons in the game, not content 5 expansions into the game!
Telegraphed orange aoes up recently had been to show you TO DODGE. And in the vast majority of fights this is still the case. They either need to telegraph an AOE to be a warning "you will get hit" or remove it for mechanics where if you are in the orange you are hit the second it appears. They can't be flipping the script where 90% of the time it means move and the other 10% means "you screwed up and get damage"