Quote Originally Posted by Isala View Post
They really haven't, though. Outside of a few specific cases, the vast majority of content is still "Faceroll your 1 key until the obviously telegraphed AoE damage happens." And at that point, unless that obvious AoE damage is also tied to a mechanic, you just hit an oGDC, or maybe pop a Lily on WHM. And if it IS tied to a mechanic, it either does no extra damage if it's just a "stand in the safe spot", which requires no more healing than just the normal AoE, or a "prepare your swiftcast res" for someone who screwed it up, which still isn't any actual increased effort, because we've had 100 levels of people standing in things, and needing to be scraped off the floor.

And where are these DPS abilities? Cause I'm not seeing them. Are these DPS abilities in the room with us? Cause man, we're still packing less DPS abilities than we had in ARR, HW, or even SB.
Outside of an expansion?

Lily is absolutely not enough to heal DT aoe, the usual aoe damage in DT is ~50% max HP, this means ~800 spell potency. you can reach 800 spell potency only with cure III + primary indulgence, and PI has 60 sec CD, while the aoe are more frequent.
This means I cannot simply spam glare and use aff. rapture when I see a "less than 100%" HP bar.
It's been a long time since I've been forced to use Cure II and not Aff. Solace.

In ARR we had aero I , aero II, Holy nova, Stone
In DT we have dia, Afflatus misery, Holy nova, glare, assize, sacred sight.