Quote Originally Posted by Lyth View Post
No, I'm specifically talking about raid-level content with enrages. Tanks have won the battle in casual content by taking value away from healers, but lost the war when it comes to overall value. Tanks have plenty of carry potential in casual content without enrages, sure, and if that's the hill that you're trying to defend at all costs, by all means. I just think that you should be aiming higher than that.

Good DPS players will always be the top value in raid content because we make or break dps checks. The community has long since moved away from the perception of tanking as being a 'high-skill role'. I would assume that you should be aware of this by now.

I'm sorry if that bothers you, but it's the truth.
Here's an actual truth:
You are not the one who decide which opinion is the truth, especially not your own.

I'm not arguing that tank or any role in the game is a high-skill role. What I'm arguing is that there's a clear difference between two tanks of varying level.
To quote you: "rotations are simple enough that you don't need to be good". But I'm going to teach you something: no rotation, tank or DPS, are difficult. XIV is a very easy game to learn, you should know that, especially when you have Viper listed as your main class.

"Good DPS players will always be the top value in raid content because we make or break dps checks."
Guess what, tanks and healers too. And guess what allows DPS to focus on DPS? Tanks and healer, without them you wouldn't be able to DPS for a minute.
Trying to debate which role brings the most value in a trinity meta is incredibly delusional like trying to debate which wheels of a car is the most important.