Quote Originally Posted by Ragnell View Post
First off, I want to say that the dungeons, bosses, environments, music, graphics, and gameplay are excellent. However, my primary gripe is with the main story quest (MSQ). The pacing and the main character, Wuk Lamat, were not to my liking. I personally prefer more character agency. This type of storytelling feels very reminiscent of World of Warcraft, where players mostly stand back while NPCs drive the narrative.

I appreciate all the hard work the main scenario team put into crafting this experience, and I want them to know that. While I don't expect perfection, I simply didn't enjoy the direction the MSQ took.
I feel the same way, they triad everything to make us like Wuk Lamat (Huge red flag for me), they "hay that broke the camel's back" for me, was that... "she pop's up to steal our thunder" (cant be specific without spoilers), every time it can be..., is she likeable?, yes, it feel's way to forced and if this is the "new trail" the story is going now?, I don't know if a will stick around for the next patch or expack.