Quote Originally Posted by Aniya_Estlihn View Post
Endwalker has some of the easiest dungeons they've ever implemented. Naoki Yoshida even admitted at PAX East that he was falling asleep playing his own game when doing expert dungeons in Endwalker.
These new dungeons are not hard, but they do require you to pay attention and actually learn fights, which is the bare minimum that should be required in any piece of content in an MMO.

Wiping in content is not "anti casual", never has been and where that mindset came from is beyond me, but its wrong and not something anyone should claim as fact.

You wipe, you get better, learn what you did wrong and eventually it becomes second nature.
That is the core experience of playing an MMO, something this game has lacked for ages.
Well, it is not wrong for me ... but ok, then call me "noob" for all I care (I might actually be one, even after all this playtime). But I can explain to you where I'm coming from.

I play a game to be entertained, not to be challenged. A little bit is fine, too much and I won't do that content or quit the game altogether. For me, playing a game is purely for entertainment and fun, to relax and free my head from work related things. Final Fantasy is such a great game for me, because the story dungeons (and even the high level ones up to EW) were absolutely doable for me, even though I'm certainly not a very good player. I had fun. So I was in a good place, I enjoed a good story (up to EW anyways, Dawntrail is not really a good story), could do the "normal" dungeons which were not very challenging, and others who wanted a more difficult challenge could do savage, extreme trials, ultimates and whatnot. All good.

Now we have the situation that the difficulty level is being increased because for some people (maybe most of them) it's more fun. Fine, for me its not, so I'm happy not to do those dungeons if they're optional. You guys can knock yourself out. However, if the dungeons I am forced to do (story dungeons) get the same difficulty level as the current expert-dungeons, I might have a problem progressing in the MSQ. And that would be sad, because I love the game and the people here.

I'm playing this game because it's accessible and fun for everyone, even for someone like me, who does not want to become extremely good in playing a certain job or to die eight times in a dungeon before I get the mechanics of the bosses right enough to maybe not die. I just want to have fun like everyone else. Just that for me the fun lies not in a higher difficulty of dungeons.

*sigh* ... maybe I should go and play minesweeper ... but I enjoy playing with all the people her too much