I've created a comparison between eye textures for each clan/race:
(Sorry for the huge images and choppy editing)
Full size image (open in new tab):
![]()
I've created a comparison between eye textures for each clan/race:
(Sorry for the huge images and choppy editing)
Full size image (open in new tab):
![]()
Last edited by lunartears; 07-08-2024 at 10:28 PM.
Every since the graphics update I get awful image ghosting on PS5 when turning the camera. It's really noticeable and was never there before.
"The worst foe lies within the self."
This is a really helpful image, thank you. It also makes it feel like they chose the brightness of the new eye highlights for certain races entirely at random, though... The difference in Veena and female Roegadyn eyes before vs. now is even more extreme than I remembered.
The change in pupil placement for Midlanders is also pretty damn uncanny, and I see they made male Au Ra pupils even smaller than before in their correction, lol. Though I still prefer that to what they had goin' on in the benchmark.
Last edited by Doopliss; 07-08-2024 at 08:34 PM. Reason: i'm addicted to making typos
At the risk of sounding like I'm requesting work, it might be worth including a before/after for au ra with limbal rings. They're a unique customization option, and the update changed them a lot. They're dimmer in light, lost most of the hard definition and are more of a gradient, and now glow in the dark.
Hey Luna,
Great work with this.
I spotted a potential issue:
The female miqote one (blond hair, brown/black skin) is swapped from 6.5 and 7.0. You can tell by the hair pixels at the very minimum (and the glint in the eye). You may want to correct the collage, but great work!
Last edited by CecMiller; 07-08-2024 at 09:49 PM.
: d
You are absolutely not alone friend. My very dark skinned Duskwight Elezen received the same treatment and folks keep blaming his new haggard appearances on the lighting and that "nothing has changed".
All we can do is keep being vocal about it and hope the dev team hears us and fixes it. It might be a vain hope but hope nonetheless. Praying that someday we can get our handsome boys back and keep playing the game.
For now maybe do what I've been doing and level classes or craft or even just fish. It whiles away the time at least...
I feel like the weather effect of Gloom/Astromagnetic Storms could definitely use an update. I'm not sure how exactly but flying around and into those 2D flat textures looks kinda ugly...
If you get that weather when you first unlock the last Endwalker area, the fancy camera shots will frequently go through the textures and doesn't look very good at all.
This one astounds me because I feel like Elezen men are one of the ones it's so noticeable on. Your chosen face type had the entire structure of its cheekbones changed to something more jagged. It's noticeable on Urianger, too.You are absolutely not alone friend. My very dark skinned Duskwight Elezen received the same treatment and folks keep blaming his new haggard appearances on the lighting and that "nothing has changed".
All we can do is keep being vocal about it and hope the dev team hears us and fixes it. It might be a vain hope but hope nonetheless. Praying that someday we can get our handsome boys back and keep playing the game.
For now maybe do what I've been doing and level classes or craft or even just fish. It whiles away the time at least...
They also straight up forgot the clan differences between Wildwood and Duskwight men. Dark under-eye areas are supposed to be a signature for Wildwood men, while smoother faces are for Duskwight men...but now they both use the same Wildwood maps.
This is why I feel like this issue is slightly different than other’s complaints about their face changes. Our faces literally have the wrong texture, yet the developers are completely silent about it and have never acknowledged this. It’s extremely frustrating.
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