Quote Originally Posted by Kohashi View Post
Actually, I enjoyed that the WOL took the backseat in the story but they could have done more to empower the mentor role that they supposedly had for this. They could have integrated more of the struggles and tribulations he faced.

Well, it's the creative direction they went with so I am fine with it. The mini story to start the new expansion was a huge step up from ARR for me. I absolutely despised ARR.
A mini-story setting up what is to come? This is a multi hour long (incredibly boring, padded and predictable) main scenario story line.

What it should have been was us exploring a new continent, traveling to each area and learning about the people. Mini-stories would be self contained for each group of people and region. Then towards the end you set up what is to come to keep enticing us to play.

And also, I play a game to be the main hero, not take a back seat to an NPC. The medium of video games, especially role playing games, is to put you in the role of someone. In this case we're the Warrior of Light, the main hero of the entire game. If I want to enjoy a story where I'm not the hero, I'll watch a movie, or a TV show, or read a book . . . that's not why the majority of us play games. It's why it's so infuriating for many to see the game go in this direction.