It's not a very good story to begin with, but it lives or dies depending on how you like Wuk
If you love her you will be fine I guess. If you don't....let's just say you will see her face all the time all the way to the end


It's not a very good story to begin with, but it lives or dies depending on how you like Wuk
If you love her you will be fine I guess. If you don't....let's just say you will see her face all the time all the way to the end
I know it's frustrating when a game disappoints you, but sometimes it's healthier to just move on from it for a while. After the expansion, I'm already feeling like I might need a few months break from FFXIV, and that's okay.
Skip the story, fast as you can. Enjoy the dungeons and trials. Quit after you do them all. Serious.
やはり、お前は……笑顔が……イイ
The fist-clenching especially went from being an overused trope to happening about three times in as many cutscenes. Also, the sequential nodding with various camera angles and *character says somedumbshit, WoL or someone else shrugs with shit-eating smirk*Scion: Where's Wuk Lumat?
Quest: Speak to Wuk Lamat
Quest: Speak to Wuk Lamat again.
Quest: Speak to Wuk Lamat a third time.
Quest: Find Wuk Lamat
Wuk Lamat: Friendship/Hope/Leadership/Alpacas/Food/Zoom in On fist (Use a roulette wheel to choose)
WoL: Nods in agreement to whatever the roulette wheel chose.
Repeat this for every zone.
It gets worse. Honestly, skip cutscenes and watch some youtube summary. Save yourself the hell I failed to save myself from.



It's the most boring expansion I have played so far for FFXIV. It should be called Wuk Lumat Journey.
In the future, they really need to make the player have choice and that choice matter. Imagine a Dawntrail where we were presented with the claimants of the throne and each had its own separate story that the game branched from. The people who liked Wuk from the beginning could have chosen to side with her in an option at the end of 6.55 whereas players who met her and didn't see her as a candidate for such an important role could have opted to not support her and instead ended up teaming with Koana, Thancred and Urianger - or even the others whose names I forget.
They have already shown us that they are capable of making it at least seem like the player has choice, even if those choices ended up at the same end destination. During Endwalker when a Scion was knocking on the door, that had so many people going back to the Inn room to see what happened with the others. That alone was far more engaging and made something as simple as a chat seem more exciting.
There is a way to appease people in this situation. In a roleplaying game, allow the player to actually roleplay rather than being a silent mouthpiece watching the world around them. Let our choices matter, and give us choices that change the outcome of something from time to time while pushing the narrative in the direction that it was decided to go in instead of the typical "enthusiastic response" "joke response" "..."
Last edited by Biffy; 07-05-2024 at 02:49 PM.
FF14 questing has always been boring as hell, 5 expansions in and still there's nothing more than talk to bob, talk to sally at the other end of the map, talk to bob again rinse repeat.
To be honest really underwhelmed with the new maps and how on earth did they miss the story just jumps from early 91 straight to 92. Really you have to spam a dungeon twice with full xp buffs this early in the game just to progress?
So yea feel your pain. Am plodding on hoping things improve. FF14 is always strongest in it's crafting and it's endgame imo so fingers crossed. That said, loving the repeat buff they introduced with gathering :-)
How many stories are great 100% of the time? This is chapter 1 from a 60-chapter story concluded in version 14 or 15 of the game.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
No, this is book 1 of a new series. How many crappy starts to a series end up in a book or movie not getting a sequel? Tons.
It's one thing to expect greatness 100% of the time, and another thing to expect a decent product from a team that has shown themselves to be able to deliver that time and time again. Dawntrail, from a writing perspective, comes off as fan fiction trash and could very easily hurt the MMO we all at one time enjoyed.
Square Enix's revenue is already way down recently. If they make another Dawntrail next expansion, or even if the post patches suck just as bad, you can bet Final Fantasy will be in trouble.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote







