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  1. #131
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    145
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    I want to add as well that I believe there is a distinct lack of asshole or cynical characters within our merry band (Papalymo, bud, please come back...). And it's the main reason why Erenville is the best NPC to me.

    Everyone is some shade of "friendly and smart character" with a different backstory and one different attribute. There are no group disagreements, no punches, not one calling out some absurdities (like the Rites - seriously tacos ended a centuries-old blood feud?). The good guys are morally righteous and the villains are not; clear black-and-white or protagonist-centered morality at play. We have no shades of grey within the characters.

    How about an asshole character that's actually correct about something where you are wrong?
    How about giving the player the option to call out Wuk's failings instead of patting her on the back?
    How about allowing the Warrior of Light to be a mentor instead of a cheerleader. We don't even get the pom-poms as a glamour option for this.

    It's all too clear-cut. It makes for boring storytelling.
    (15)

  2. #132
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Malthir View Post
    Doesn't alot of east asia have abit of a thing for food streams etc, maybe it's just a cultural thing that the western playerbase doesn't mesh with?
    Food streams are somewhat popular in the West as well. I'll watch some food streams occasionally myself.
    Food is a staple part of everyone's' lives so it's totally fine to bring it up even in games without food. Western games do it too occasionally. But it feels like it has been excessive through EW-DT.

    I can't think of any other Japanese games I've played that mention food so much.
    (3)

  3. #133
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tsumdere View Post
    Food streams are somewhat popular in the West as well. I'll watch some food streams occasionally myself.
    Food is a staple part of everyone's' lives so it's totally fine to bring it up even in games without food. Western games do it too occasionally. But it feels like it has been excessive through EW-DT.

    I can't think of any other Japanese games I've played that mention food so much.
    Fair enough, I just feel like in anime and Jrpgs food scenes are pretty common but maybe that's just my imagination.
    (2)

  4. #134
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Malthir View Post
    Fair enough, I just feel like in anime and Jrpgs food scenes are pretty common but maybe that's just my imagination.
    No you are right, it is. Especially in shonen stuff, there are almost always characters who are obsessed with food, usually the good / protagonist ones.

    I think it's because having a healthy appetite is a positive trait typical of young people (the main audience of those products), and it denotes the ability to appreciate the little, mundane pleasures in life that make those characters relatable, simple and easy to understand - while making them "quirky".

    It's definitely a stale trope in 2024.
    (4)

  5. #135
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Malthir View Post
    Fair enough, I just feel like in anime and Jrpgs food scenes are pretty common but maybe that's just my imagination.
    Honestly the whole pacing mostly felt more anime than anything to me I don't think of many games where food scenes cut into the main narritive like 14 now does
    (2)
    Last edited by jameseoakes; 07-05-2024 at 03:25 AM.

  6. #136
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Malthir View Post
    Fair enough, I just feel like in anime and Jrpgs food scenes are pretty common but maybe that's just my imagination.
    I don't watch anime (except Dungeon Meshi but that doesn't count in this convo LOL) so I'm unfamiliar with anime tropes and can't speak on that.

    I still can't think of many Japanese games that do food scenes as much though.
    (1)

  7. #137
    Player
    Eyrilona's Avatar
    Join Date
    Aug 2022
    Posts
    346
    Character
    Syhrwyda Holskansawyn
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by jameseoakes View Post
    Honestly the whole pacing mostly felt more anime than anything to me I don't think of many games where food scenes cut into the main narritive like 14 now does
    Is it? I thought the meme about anime pacing was that it was the fight scenes that get drawn out to last a full episode or more. If anything, DT writing seems to draw out the long shallow cutscenes of between the sparse moments of action.
    (0)

  8. 07-05-2024 04:41 AM

  9. 07-05-2024 08:30 AM

  10. #138
    Player
    Larom's Avatar
    Join Date
    Aug 2017
    Posts
    54
    Character
    Isabel Shepard
    World
    Marilith
    Main Class
    Lancer Lv 61
    Quote Originally Posted by Narnio View Post
    Here comes another two years of everyone being upset and bringing themselves down about the MSQ until the next thread titled '8.0 is the most atrocious writing of the series' comes out and everyone can flock there instead.
    So we're just dismissing what about 50% of the playerbase feels now?
    (7)

  11. #139
    Player
    DarkCobalt's Avatar
    Join Date
    Sep 2022
    Posts
    31
    Character
    V'ranna Vhexa
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I agree with a lot of these points. In regards to the last zone's generic theming its pacing, I feel they had to structure it this way because of the fact that 70% of the expansion was dedicated to Tural, and only 30% was dedicated to Sphene and Alexandria. I liked the overall idea of Living Memory basically being their version of "heaven" with how people are stored as memories, it plays VERY well into their religion and cultural beliefs and has much more concrete fantasy world building than Tural did. I think they just had no budget nor time left to adequately flesh it out and develop it, so it comes across as just Amaurot 2.0 with Alexandrians instead of Ascians. If the expansion was split more 50:50 and an extra map dedicated to Alexandria, we'd have a much better exploration of the themes regarding soul and personal agency and the morality of such system, which is a huge theme in Cyberpunk-related media when stuff like uploading one's consciousness to the cloud is brought into question. There was a lot of potential here, it's a shame that the 2nd half was so barebones and basically a re-hash of the Ancients.
    (1)

  12. 07-05-2024 11:43 AM

  13. #140
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Narnio View Post
    I highly doubt that there is a proper 50/50 split on this issue, and I imagine a majority of the playerbase still enjoys Dawntrail even with criticisms attached. A vocal majority though, sure.

    I understand the purpose and respect the critique, but unfortunately most of these threads just end up in a negativity circlejerk where everybody's brought down and fails to enjoy themselves.
    Honestly I felt better after seeing I wasn't crazy. The game is what brought me down, the story. Walking away from a paralyzed kid I could cure, seeing my warrior of light nod to things that were so incredibly stupid like letting an old man keep his honor in death while his opponent clearly cheated with a reraise spell... gah the list goes on. I understand just wallowing in misery, and sure, to a degree I am - but it wasn't a few angry threads that started that or should hold the blame for it. It's the writing of this game. It's like watching a classic racecar that used to be last, finishing first over and over again then not only just lose the race but crash, roll over and go up in flames.

    That's what brought me down. Not other people's opinions. Not other people's experiences. Reading the mess that is the XIV Dawntrail story - and EVEN then I wouldn't so much as stick around these forums after giving my critique if I wasn't honestly terrified that this the new direction of the game.
    (24)

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