Quote Originally Posted by Airget View Post
I understand not wanting to flood the market though it is a tad disheartening knowing that no matter how much gear you put on you'll always be limited to a yield 1 lol. Though hopefully with hamlet and the introduction to new mats with the new recipes we'll be seeing items that do require higher gathering stats to obtain.
There's currently a disproportion all over with materials. Whether it's ores, skins, lumber of fleece, the rate at which we can obtain items is perfect for making a few items.

I feel the biggest problem is the fact that grinding recipes is the only means of leveling DoH classes. Sure there are local leves, but they're still majorly broken.

I do hope Hamlet Defense and the planned changes to local leves in 1.22 offer a proper means of leveling DoHs. Then I think that should balance the fact that high-end ingredients have a fixed yield.