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  1. #1
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Battler-Ushiromiya View Post
    Lmao the two worst things about the job
    Two of the three formerly identifiable things about monk.

    Why do you want to play monk if you don't like timers, greased lightning, or positionals? For the glam...?
    (25)

  2. #2
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    Two of the three formerly identifiable things about monk.

    Why do you want to play monk if you don't like timers, greased lightning, or positionals? For the glam...?
    In my case was it, because he feeled nice at the second half of shb.
    The greased lightning was a pain. Slow at start and a very short timer. The positional feels allways weird, because you simply dont Match up the timing, where you stand to, what skill you have to press. Like, becaue the Boss moved around or Aoe forced you to move to a certain place.

    But, what was nice, was his speed after the lose of GL. And, his rotation had a easy flow, where you didnt needed to think much. It was perfect for shutting down your brain after the work and simply punch, what moves around you.

    The EW monk was a little worse to that mentality (needed to think a bit more, and once free skills was now hidden behinde a gauge). But, in overall was the monk even ok. Only his lack of distance attacks was allways a pain (i later switched back to Blm, because distance fights was more compatiple to me, and than later to Drg, because its the meele, i can played the best, and who was similary to drg).

    I only tested DT monk at a puppet. But the first impression was, that he feeled ok. Maybe, even better as before (im not sure, if i like it more to press proc based skill, or have a fix rotation for all skills).
    (1)