Quote Originally Posted by KageTokage View Post
I had a tank that got up to seven vuln stacks in a dungeon earlier but I was still able to keep them alive with minimal effort, even through the busters.

I feel like the bosses could be a touch rougher on them if that's allowed to be the case.
Meanwhile the dungeon bosses are still difficult enough to where if you're a dps or healer you're not able to survive getting hit by 2 AoEs at once without mitigation, hell, 4th dungeon 3rd boss literally one shot me for failing another mechanic after I got 2 vuln stacks.

Mind you, I'm not asking for a nerf to the boss damage, but jesus, why do tanks get baby mode mechanics while everyone else has to actually respect them? Doubly so because if the healer dies they can just solo the boss in its entirety (Unless you're DRK/maybe GNB)