Quote Originally Posted by TsubameMikage View Post
So what is the point of a healer in this game? We can't get a better DPS kit because then we're not healing. But we can't design the game to make healing actually needed because apparently that's too hard and will make the game unplayable. So, other than being a forced carry on the other 3 people since we bring nothing that can't be better done by bringing a 3rd DPS.. why do we exist? (And don't claim it's for hard content - once it's on farm, the first thing you drop is the co-healer)
A healer will ALWAYS be needed. That is the point. You can't do dungeons without a healer. The tanks that can heal themselves through a boss, which I believe is only warrior and paladin, needs to be looked at but dungeons are where healers are really needed. Without healers the game might as well not have any dungeons and just let everyone zerg the things. The only dungeons that everyone farms that I know of are pre-made groups where you can cheese it by going in over the level of the dungeon. Me and my daughter got the birds and wolves doing extremes by ourselves that way. If you go into a dungeon at level I have never seen a healer not be needed.