I dont know what you have.
I dont had the time to play the monk yet. But, from the test i did at the puppet, is the monk feeling nice.

EW monk was mostly following 2 lines of combos (at last from how i understand him).
The same looks to be the same with the new monk. Difference is only, that whe dont need to press the dot and buff skill each second round (similary to the drg). But, would need to keep track on, when to use the strenghtening skill. Except, that the progs are telling you, when you has to press it.
They sayed, the new monk should feel relativly the same. And from the test, do it looks like that to me. + they added some quality of life thing.

I only dont know, what to do with 6 Star Kick.
Even with its buffs and new mechanic, do that skill feels useless, because it Set up his DC to every other skill you have. I dont see, how you can integrate it in the rotation (the same was with Shb and EW monk).