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  1. #1
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Keichi View Post
    What i dont like much is the aoe part.
    The blm looks to have lost a lot of power in the aoe section.
    Flare and high fire is weaker. I dont now, if the fire buff include flare now or not (the first skill excluded it first, and i dont know, if flare count as fire spell).
    And, flarestar is stronger as the preview mentioned (weaker as i hoped). But, the 65% dmg lose in aoe looks to hurt hard (ok, as a fire spell comes some boost).
    High Thunder 2 is a lot stronger than thunder 4. It is 420 potency without damage reduction. Manafont allow you to use flare -> flare -> flarestar -> flare -> flare -> flarestar. And with extra polygot stack you can use 4x foul if you want to. I bet most of mobs are dead before you have to enter ice phase.
    (0)
    Last edited by Sunako; 06-27-2024 at 08:17 PM.

  2. #2
    Player
    Keichi's Avatar
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    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sunako View Post
    High Thunder 2 is a lot stronger than thunder 4. It is 420 potency without damage reduction. Manafont allow you to use flare -> flare -> flarestar -> flare -> flare -> flarestar. And with extra polygot stack you can use 4x foul if you want to. I bet most of mobs are dead before you have to enter ice phase.
    Could you add some high fire to that?
    Mp to spare should whe have and would be a few points more (but take a little longer).

    I had the old rotation in mind: 2xhigh fire, 2x flare, 1x Flare star (and if you have Mama Front, a second time).
    What i dont like much is, that you can not truly start a aoe fire start now, with flare Star at the end.

    And:
    Flare star is only with lvl 100.
    The critic should be correct, for the way until 100.
    (0)
    Last edited by Keichi; 06-27-2024 at 08:51 PM.

  3. #3
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
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    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Keichi View Post
    Could you add some high fire to that?
    Mp to spare should whe have and would be a few points more (but take a little longer).

    I had the old rotation in mind: 2xhigh fire, 2x flare, 1x Flare star (and if you have Mama Front, a second time).
    What i dont like much is, that you can not truly start a aoe fire start now, with flare Star at the end.
    You don't use High Flare for damage. Only reason to use it, if you are in ice phase want swap to fire like fire 3. You can also completely skip whole skill and use transpose and get full fire stacks with flare.
    (0)

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sunako View Post
    You don't use High Flare for damage. Only reason to use it, if you are in ice phase want swap to fire like fire 3. You can also completely skip whole skill and use transpose and get full fire stacks with flare.
    Yeah... from the looks of it Transpose -> Flare Flare -> Flare Star-> Foul/HT2 -> Transpose -> Freeze -> HT2/Foul -> Transpose -> repeat seems unironically worth it. Potentially you use (High) Fire II for swapping for AF3, but otherwise...

    ...man, we have been at this exact point with Shadowbringers where Fire 2 + Blizzard 2 were absolute garbage. Then we had Endwalker's "Enhanced Flare" and increase in potencies for the AOE skills and it actually was usable. Now we are back to spamming Flares again. Am I missing something or am I really gonna go back to basically nearly never using either spell again?
    (1)
    Last edited by Reinhardt_Azureheim; 06-27-2024 at 09:11 PM.

  5. #5
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Yeah... from the looks of it Transpose -> Flare Flare -> Flare Star-> Foul/HT2 -> Transpose -> Freeze -> HT2/Foul -> Transpose -> repeat seems unironically worth it. Potentially you use (High) Fire II for swapping for AF3, but otherwise...

    ...man, we have been at this exact point with Shadowbringers where Fire 2 + Blizzard 2 were absolute garbage. Then we had Endwalker's "Enhanced Flare" and increase in potencies for the AOE skills and it actually was usable. Now we are back to spamming Flares again. Am I missing something or am I really gonna go back to basically nearly never using either spell again?
    Well my guess is that, because of Flare star, aoe cycle would become too long, if high flare would still be in rotation.
    (0)

  6. #6
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sunako View Post
    Well my guess is that, because of Flare star, aoe cycle would become too long, if high flare would still be in rotation.
    A remedy they could do for that would be slashing a second off Flare (4s -> 3s) on cast time and also normalizing Fire II, Blizzard II, High Fire II and High Blizzard II to have 2.5s cast rather than 3s.

    Like, great, nice job for giving us a new fire tool at Lv100, what about Lv50-99? Was it really necessary to reduce the potencies again? Why do we have to do this song and dance of nerfing BLM on expansion launch nearly every time to make sure another caster doesn't feel bad?
    (1)

  7. #7
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    A remedy they could do for that would be slashing a second off Flare (4s -> 3s) on cast time and also normalizing Fire II, Blizzard II, High Fire II and High Blizzard II to have 2.5s cast rather than 3s.

    Like, great, nice job for giving us a new fire tool at Lv100, what about Lv50-99? Was it really necessary to reduce the potencies again? Why do we have to do this song and dance of nerfing BLM on expansion launch nearly every time to make sure another caster doesn't feel bad?
    In low lvl aoe thunder dot potency is doubled and we have manafont at lvl 30, not sure how much that compensate it. Transpose can also be utilized by multi dotting targets while pulling. You can spam thunder every 5 second with transpose.
    (0)

  8. #8
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sunako View Post
    You don't use High Flare for damage. Only reason to use it, if you are in ice phase want swap to fire like fire 3. You can also completely skip whole skill and use transpose and get full fire stacks with flare.
    Why shouldnt whe keep using HF for dmgh? With the fire buff is the power by 180 (echonias ignored, that increase it even more).
    Pictomancers aoe or Drgs aoe attacks (at last standard attacks) a weaker or around the same lvl.
    At last, until whe have flare star, do it looks valid, to keep using HF2. Like whe used it in EW.

    Its sad, that its became weaker again (around 70 potency weaker). But, its looks now more equal to other classes.
    (0)

  9. #9
    Player
    Doublejho's Avatar
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    Aug 2015
    Posts
    31
    Character
    Kirara Hartmann
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Keichi View Post
    Why shouldnt whe keep using HF for dmgh? With the fire buff is the power by 180 (echonias ignored, that increase it even more).
    Pictomancers aoe or Drgs aoe attacks (at last standard attacks) a weaker or around the same lvl.
    At last, until whe have flare star, do it looks valid, to keep using HF2. Like whe used it in EW.

    Its sad, that its became weaker again (around 70 potency weaker). But, its looks now more equal to other classes.
    it's less potency per second than just using flares, if you're aiming for just damage then they're a waste of time
    (0)