


Aetherflow is interesting precisely because it has an opportunity cost, not despite it. Go play sage if you want to not have the option.The problem is they removed energy drain without adjusting the boss encounters and raid damage to account for such a change. IIRC it was reverted before savage came out anyways so the fights we were dumping soil and lustrate on was extreme titania. It would have been a good change if the damage output was such higher. Since using lustrate and soil is much more fun than using energy drain. Especially since the MP concerns were fixed regardless of ED, as ED no longer gives mp back anyways. Obviously some people want sch to stay the way it has been since stormblood forever, but I hope we can remove ED (or untie to aetherflow) and actually make aetherflow interesting instead.
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