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  1. #321
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Bonoki View Post
    There are a lot of posts on Twitter making fun of and mocking people over this dungeon cleared without healers subject too. It appears caring about this is a hot take to the majority.
    Majority is busy either playing the game or playing other games while they wait for Early Access or Dawntrail to drop. Majority is generally quiet and pleasant to interact with IMO.
    (3)

  2. #322
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Bonoki View Post
    There are a lot of posts on Twitter making fun of and mocking people over this dungeon cleared without healers subject too. It appears caring about this is a hot take to the majority.
    theyre mostly social players or story players. You can see with how much they talk about the new dye system or facewear on other social media compared to the new job changes coming. They literally don't about the higher end content and job design at all.
    (5)

  3. 06-19-2024 05:10 AM
    Reason
    forgot to quote

  4. #323
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ramiee View Post
    theyre mostly social players or story players. You can see with how much they talk about the new dye system or facewear on other social media compared to the new job changes coming. They literally don't about the higher end content and job design at all.
    na, its people who understand more about how the game works, watching many of you complain so hard about this is kind of funny.

    the game is balanced around raids, and end gme content, dungeons could, for the most part, can be cleared by most comps of jobs. Its all about the skill of the players.
    (4)

  5. #324
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kailea_Nagisa View Post
    na, its people who understand more about how the game works, watching many of you complain so hard about this is kind of funny.

    the game is balanced around raids, and end gme content, dungeons could, for the most part, can be cleared by most comps of jobs. Its all about the skill of the players.
    There is no skill around pressing bloodwhetting every 25 seconds and becoming an immortal god

    And let’s ignore dungeons for a second. Damage profiles in savage and ultimate are a mess as well to the point I’m spending 73% of my casts in TOP pressing broil as the SHIELD healer. Aren’t people constantly saying shield healer is the most stressful role in high end content. I don’t even know why I’m called the shield healer when I barely have 1/5th of the total raids mitigation

    Healers are redundant in casual content and glorified glare bots in high end content. There is no content where healers are well designed
    (16)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #325
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,278
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I think Bloodwhetting does need to be nerfed in AOE situations, but I don't think they should completely get rid of its AOE capabilities -- getting showered in health is part of WAR's appeal. What they could do is make it so that you only get the heal effect from one GCD, and the cure potency changes depending on if you use a singe target or AOE weapon skill. It could be like 800 potency from a single target weapon skill, and like 100-200 potency using an AOE weapon skill. This way, it remains strong in single target fights, and doesn't scale as extremely as it does currently in AOE situations.
    (1)

  7. #326
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,407
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by mallleable View Post
    I think Bloodwhetting does need to be nerfed in AOE situations, but I don't think they should completely get rid of its AOE capabilities -- getting showered in health is part of WAR's appeal. What they could do is make it so that you only get the heal effect from one GCD, and the cure potency changes depending on if you use a singe target or AOE weapon skill. It could be like 800 potency from a single target weapon skill, and like 100-200 potency using an AOE weapon skill. This way, it remains strong in single target fights, and doesn't scale as extremely as it does currently in AOE situations.
    It be easier to just make it like all their attacks with aoe falloff, just make it 400 for first target and 90% less for each. Thats still a lot of healing.
    (0)

  8. #327
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    theres a reason why Kardia isn't a direct conversion of damage to healing so I don't know why WAR has it.
    (4)

  9. #328
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ramiee View Post
    theres a reason why Kardia isn't a direct conversion of damage to healing so I don't know why WAR has it.
    Imagine if kardia actually healed 170 potency per enemy hit in AOE, the tanks would have nothing to do because they’d be healed faster than they take damage

    Would they enjoy just being a glorified hate director while the healer is completely dictating the encounter
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #329
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Supersnow845 View Post
    Imagine if kardia actually healed 170 potency per enemy hit in AOE, the tanks would have nothing to do because they’d be healed faster than they take damage

    Would they enjoy just being a glorified hate director while the healer is completely dictating the encounter
    If that's how Sage played I'd actually try playing a Healer.

    I dunno primarily in Boss Fights Tanks are just Aggro Magnet. Bosses reposition themselves so it's not like Tanks do a whole lot.
    (0)

  11. #330
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Supersnow845 View Post
    There is no skill around pressing bloodwhetting every 25 seconds and becoming an immortal god

    And let’s ignore dungeons for a second. Damage profiles in savage and ultimate are a mess as well to the point I’m spending 73% of my casts in TOP pressing broil as the SHIELD healer. Aren’t people constantly saying shield healer is the most stressful role in high end content. I don’t even know why I’m called the shield healer when I barely have 1/5th of the total raids mitigation

    Healers are redundant in casual content and glorified glare bots in high end content. There is no content where healers are well designed
    simply wrong, but you all keep on with this "strike"
    (0)

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