This.
I've been playing this game for over a decade now, and the vast majority of healers you'd see on the forums and on casual content belonged to the camp of "I'm a healer, I didn't sign up to DPS".
Healers need to get together and figure out what they actually want:
- Fights that drain a lot of HP, apply debuffs, bleeds, so your gameplay focus is on healing and managing health-bars?
- Encounters that demand nothing of your healing, to the point the tank can sustain and you just dps with the occasional esuna?
Honestly, I don't blame healer mains. The devs should decide what they want their healers to do and stick to it already - it'd make it a lot easier for people to decide if it's the job for them or not.
I'm on the camp of enjoying dps, so I'd only play a healer with a more complex dps rotation, but as the poster above me said... For years, healers have been demanding DPS be optional, or non existent for them at all.
You reap what you sow, really.