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  1. #31
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,313
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mrjokerswild View Post
    Everyone has said tanks are the issue and while agree with warriors are waaaaaay over tuned healing wise. Dark knights have had no changes to there sustain. The healing you receive from tanking should be I'd around 85% healed 15% sustain. Not the other way around. And since dark knight has no real sustain, we'll if there are no healers playing then there's no reason to play dark knight. Just my opinion.
    Hey now, I have solo'd the Amaurot last boss as a DRK multiple times.

    TBN can give you enough time to recover with Souleater, but it requires far more skill to manage your cooldowns correctly for the big hits. Which is how it should be. It shouldn't be that a new player just does it without a healer blindfolded. It should only be enough self-healing if you successfully time the mit for the big hits phase of the boss rotation.

    When I mained it in Shadowbringers, there were genuinely a lot of level 80 dungeons where I didn't really need a healer as a DRK as well, due to TBN+Shadow Wall and the item level disparity.
    (1)

  2. #32
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    990
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by AnnRam View Post
    Because healers complained since ARR -> Shb about :

    —I'm a healer stop asking me for DPS.
    —Remove cleric stance its giving me anxiety and then again I'm not a dps.
    —This role is too hard and everyone is pointing at me , please make it easy.
    —Please remove the dots what the hell man I refuse to do anything else besides healing.
    —Stop telling me how to play my role and for the last time I'm not feeling good doing pulls to wall.

    Now that SE fixed the issue people complains lol.
    Hmm no comment.
    (0)

  3. #33
    Player
    dtv20's Avatar
    Join Date
    Jul 2014
    Location
    In that lil hole under Alexander that leads under the map.
    Posts
    76
    Character
    Kazuma Haynes
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Odstarva View Post
    This.

    I've been playing this game for over a decade now, and the vast majority of healers you'd see on the forums and on casual content belonged to the camp of "I'm a healer, I didn't sign up to DPS".

    Healers need to get together and figure out what they actually want:
    - Fights that drain a lot of HP, apply debuffs, bleeds, so your gameplay focus is on healing and managing health-bars?
    - Encounters that demand nothing of your healing, to the point the tank can sustain and you just dps with the occasional esuna?


    Honestly, I don't blame healer mains. The devs should decide what they want their healers to do and stick to it already - it'd make it a lot easier for people to decide if it's the job for them or not.
    I'm on the camp of enjoying dps, so I'd only play a healer with a more complex dps rotation, but as the poster above me said... For years, healers have been demanding DPS be optional, or non existent for them at all.

    You reap what you sow, really.
    If this is the case then they should make healing interesting. Like, I said in another post. Nerf/remove tanks sustain, buff tank damage, and buff enemy damage (in dungeons/AR). This would force healers to focus more on actually healing than dps. The 1 button dps rotation is bad because it used 80% of the time in 80% of content. If that percentage can be lowered to say 20% usage in 80% of content then nobody would care. And the tank dps buff would balance out the missing healer damage.

    Legit win win for everyone. Tanks get more damage, healers get to heal more, and dungeons become harder, without the need for changing mechanics.
    (0)

  4. #34
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,018
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mrjokerswild View Post
    Everyone has said tanks are the issue and while agree with warriors are waaaaaay over tuned healing wise. Dark knights have had no changes to there sustain. The healing you receive from tanking should be I'd around 85% healed 15% sustain. Not the other way around. And since dark knight has no real sustain, we'll if there are no healers playing then there's no reason to play dark knight. Just my opinion.
    People keep saying that DRK has nothing, but DRK actually has abyssal drain for every big pull to regen what got through TBN spamm.

    As for 2 pulls out of 6, they can just LD and live the WAR's life to the fullest.
    (1)

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