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  1. #1971
    Player
    kyyninen_kirahvi's Avatar
    Join Date
    May 2022
    Posts
    85
    Character
    Sami'a Amriyo
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jojoya View Post
    I stated it earlier in the thread (probably about 125 pages back at this point).

    Get stories from healer mains about what made them become a healer and what they want from healing and pass them to the developers, most likely via the more visible content creators that we know the developers watch. Include stories from all types of healers, happy and unhappy, entry level casual to experienced Savage/Ultimate. the content creators until now have mainly focused on Savage/Ultimate healing. A broader point of view needs to be presented because the developers have to take into consideration that broader point of view.

    Don't approach things as "this is done wrong" and "only this will be acceptable as a solution". Instead approach the issues as "this is why I don't feel satisfied as a healer".

    Understand and be willing to accept compromise on any changes made because different healers have different priorities. Understand and be willing to accept that if you're limiting yourself to content that is intended for healers below your skill level, there will always be a measure of dissatisfaction.
    I don't see the value of people of repeating their forum posts for content creators/devolpers. That critique can be found here. It is here. Even streamers and influensers are disagreeing with each other and the problems raised here. Some value purely being able to heal. Some would like more damage buttons. Are you suggesting healers should divide into teams behind their champion of preferred style? That will help even less. One thing I've heard is that there isn't that much healing at any difficulty. That should tell the devs enough. This thread has many people tell why they don't play healer anymore. That should be enough. Not to mention the links to other theads for reference.

    So far there a lot of those who have had a knee jerk reaction to this thread, trolls and those who don't really play healers.

    It seems your advice is to be more loud through creators and be more precise with your critique. That is partialy happening already as they are already making vidos about this thread and the subject. So it sounds like you suggest not really doing anything.
    (19)
    Last edited by kyyninen_kirahvi; 06-15-2024 at 12:29 AM.

  2. #1972
    Player
    BlyzardEntialpoh's Avatar
    Join Date
    May 2017
    Location
    BEHEMOTH
    Posts
    9
    Character
    Blyz Jaeger
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    I disagree and don't think this is necessary to be honest. I am AST/WHM healer main and don't understand the need to go this far as to protest against what they have done with this role.

    1. The streamers that clear content without a healer are Elitists. This is their job. They don't do anything else so they find ways to make it different and challenge themselves. For example, streamers that clear FFX with only using Wakka or whatever. This is what they do. This does not show anything other than they are bored. While , yes the dungeon can be cleared without a healer, how many people actually do this? 1%? Not enough to make Yoshi-P care in my opinion.

    2. As far as the role being "boring" in dungeon content, this dungeon is a story one. The first one. Please tell me how many times you actually run a story dungeon more than once MAYBE twice in an expansion (outside of expert). The expert dungeons, tanks don't survive without a healer when big pulling. Also, the streamers running this dungeon probably spent their entire media tour slot playing this dungeon. So they knew the mechanics, didn't get hit and had a red mage and warrior. Get into a dungeon with someone who hasn't done it yet and the healer role is necessary, guaranteed. I do think they could add like an "Extreme" version of dungeons to maybe help with your need to heal in dungeons. Seems like you don't do much else...

    3. I do agree that the healing potency of tanks need to be decreased. Definitely way too high for no reason.

    4. In regards to "boring rotation", you would complain about not being able to maintain your rotation because you had to stop and heal. So pick your battles. New attacks were added this expansion and we don't need to make it complicated. Our job is not have the highest DPS, it's to heal and when we are doing end game content, healers are very necessary and relevant.

    5. Are you the same people that complained about the grapes? If so, this would make a lot of sense.

    6. With all this being said, I do understand your side and where you're coming from, but I don't think it's necessary based on one media tour dungeon that a group of Elitists streamed. Give the expansion some time to show off what it has created and then form a formal strike or whatever. This is like seeing one FATE and then throwing your hands up saying, "I knew it! They only have collection fates now! I am done!" Calm down, talk to your therapist, it's going to be ok.

    In the meantime, thank you in advance for the quick queues, higher numbers for healer DPS, space in ultimate groups, and much more. Best of luck in Dawntrail!
    (4)
    Let your light shine warrior!

  3. #1973
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by PeppermintBrown View Post
    All healers have more dps buttons than the dot and nuke. Some are getting more innDT. You do your cause a disservice and come across as disingenuous by pretending the other damage buttons don't exist. You may not have a robust rotation but over exaggeration is doing you no favors.
    When you count aoe as a dmg buttons sure but I’m pretty sure astro only really has 2 single target buttons while king is a ogcd I minute cd (with backed in rng so you maybe not get one for 4 mins). Sgn in dt will be the only healer with 2 dots and 3 single target buttons ( one is a 1min cd so you gonna to it on cd anyway) while every other healer gets to use a single button (whm 3 times so of course way cooler /s) every bloody 2 mins and people have the audacity to say we get more intresting dmg buttons while it’s just double press this button every 2 mins because it’s buff aligned already hur dur.
    (8)

  4. #1974
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,495
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    ^do you people genuinely not even look at what you are commenting on or what we are giving feedback on

    1) I’m a healer main, I got a group of friends together that are decidedly average and I went onto WAR (I play WAR so little I don’t even have my hotbars set up for it), we 1T3D every dungeon in DT near effortlessly, I actively chased vuln stacks in the Expert dingeoms, the bosses couldn’t touch me on 8 stacks, I physically wasn’t allowed to die. And I am not a good tank

    2)you go through it every time you get it in a roulette and no tanks don’t need healers in expert because we are only ever allowed to pull 2 packs and tank healing is ridiculous, try it yourself, you can solo aetherfont on WAR or PLD hilariously easily

    4) nobody has ever asked for breakable rotations on healers

    5) this has no relevance to anything

    6) when have they ever deviated from their designs in a new expansion
    (21)

  5. #1975
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Yoshi P just said in the LL he wants to put the "Expert" back in Expert Roulette. How come he can see a need for this if dungeons are functioning as intended and only special elitists can clear them with unique comps?
    (7)

  6. #1976
    Player
    Rosenoire's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Galqar Haragin
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Minali View Post
    Maybe, just maybe, there is space inbetween "all players are the worst and don't know anything" and "all players play perfect" and they could try to balance around that spot in the middle of these two extremes?
    Sure, but the person I responded to was arguing that healers only have relevance when players screw up, and once they learn the fight then healers have nothing to do.

    Once again, I'm not saying that there aren't issues with healing that should be addressed. I'm saying that "healers aren't needed because other roles have too many self-heals" is not generally the case, at least in my experience. Healers are always going to be needed because even WAR can't survive certain mechanics. I absolutely support healers getting a better DPS rotation, and changes to encounters, especially in higher-end content, to make healing a more interesting role. I'm not in favor of taking away the self-healing for tanks as a solution to the problems with the healing role.
    (2)

  7. #1977
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ^do you people genuinely not even look at what you are commenting on or what we are giving feedback on

    1) I’m a healer main, I got a group of friends together that are decidedly average and I went onto WAR (I play WAR so little I don’t even have my hotbars set up for it), we 1T3D every dungeon in DT near effortlessly, I actively chased vuln stacks in the Expert dingeoms, the bosses couldn’t touch me on 8 stacks, I physically wasn’t allowed to die. And I am not a good tank

    2)you go through it every time you get it in a roulette and no tanks don’t need healers in expert because we are only ever allowed to pull 2 packs and tank healing is ridiculous, try it yourself, you can solo aetherfont on WAR or PLD hilariously easily

    4) nobody has ever asked for breakable rotations on healers

    5) this has no relevance to anything

    6) when have they ever deviated from their designs in a new expansion
    I play with casuals too, and we do roulettes with 3 dps and War.
    (13)

  8. #1978
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Supersnow845 View Post
    We just barely have a function anymore
    That depends on who you play with and what content you're doing.

    I was running Innocence EX (unsynced) last night with my Marilith FC and some friends of the FC because they wanted to mount farm (I already have the mount, was just there to help). I got to play Glare Mage for about the first 20 seconds of each kill before all hell would break loose and about the only damage I could squeeze in was the occasional Dia, Assize on CD and Misery (and the lilies couldn't come fast enough). Yes, I needed to use GCD heals on top of oGCDs. I even did a bit of tanking as WHM while the MT was having issues with their internet connection (there was a second tank that never bothered to turn on their tank stance at all even with the MT's connection issues).

    Last week I had a Tower of Zot run where the tank did not use their defensives at all. That's the sort of thing normally seen with new tanks in ARR content, not from a level 84 tank yet there it was.

    Occasionally, I fill in PFs listed by players trying to get the level 90 MSQ trials completed without long waits in Duty Finder. I've been using the healer LB3 a lot because some of these PFs are half filled with first timers who don't know the mechanics. I want them to get to participate, not watch as 2 Warriors and I take another 5-7 minutes to kill the boss without them.

    Even when things are going right, there will be players to heal. It may not be as frequent but it's still there and I'm interweaving the heals with my DPS. I'm not sitting there pressing just one button all the time. I could probably count on one hand the number of times when I've been matched to players so good that healing was not needed at all.

    But those occasions do tell me that other healers who spend more time playing with the good players will end up bored. Most normal content has very little unavoidable damage to party members other than the tanks, and tanks have the tools they need to take care of themselves (when they bother to use them properly).

    Party wide unavoidable damage needs to be more frequent. It doesn't have to be a brutal amount that keeps a healer spamming their GCDs once their oGCDs run out but it needs to be there. Just as DPS want a health bar with lots of health to empty out, healers need partially emptied party health bars to fill back up. Not much fun to be a healer when those health bars never empty out enough to need any healing.

    More random damage to single party members at time would also be welcome. Part of the fun of healing is reacting to what is happening and keeping an eye on health bars to toss out that heal to the player that suddenly lost half their HP. Again, the amount doesn't have to be brutal. It doesn't have to be high pressure "heal them full now because they're going to die in 5 seconds if you don't" in normal content. But it needs to happen enough to keep us on our toes as healers.

    If we've got something to heal more often than not, we're not going to be worried about what DPS tools are in our kit.

    Quote Originally Posted by GoatOfWar View Post
    I play with casuals too, and we do roulettes with 3 dps and War.
    Casual is really a useless word because it means so many different things to different people.

    Skill is what is relevant here. There are skilled players who know what to do competently though not optimally. There are highly skilled players who know how to play optimally. There are lesser skilled players who for whatever reason don't use things in their toolkits that they should. Then there are the unskilled players who are still trying to figure out what to do.

    You're not playing with casuals. You're playing with skilled players or better. But they're not representative of the entire player base. No single small group of players is.

    Quote Originally Posted by kyyninen_kirahvi View Post
    I don't see the value of people of repeating their forum posts for content creators/devolpers. That critique can be found here. It is here. Even streamers and influensers are disagreeing with each other and the problems raised here. Some value purely being able to heal. Some would like more damage buttons. Are you suggesting healers should divide into teams behind their champion of preferred style? That will help even less. One thing I've heard is that there isn't that much healing at any difficulty. That should tell the devs enough. This thread has many people tell why they don't play healer anymore. That should be enough. Not to mention the links to other theads for reference.

    So far there a lot of those who have had a knee jerk reaction to this thread, trolls and those who don't really play healers.

    It seems your advice is to be more loud through creators and be more precise with your critique. That is partialy happening already as they are already making vidos about this thread and the subject. So it sounds like you suggest not really doing anything.
    I'm not asking them to repeat their forum posts.

    I'm saying get their personal stories as healers. Who's been posting their personal story as healer? All I see is a bunch of healers saying they're bored.

    Bring the human side of things into the picture, not just the critiques of what you personally feel is wrong.

    Quote Originally Posted by Supersnow845 View Post
    1) I’m a healer main, I got a group of friends together that are decidedly average and I went onto WAR (I play WAR so little I don’t even have my hotbars set up for it), we 1T3D every dungeon in DT near effortlessly, I actively chased vuln stacks in the Expert dingeoms, the bosses couldn’t touch me on 8 stacks, I physically wasn’t allowed to die. And I am not a good tank
    Are you certain they're only "average"? Also, I think you mean EW, not DT.

    You're also demonstrating the problem with tanks, not a problem with healers. Still, not every tank is going to perform that well. They may not have gear at the same ilvl as you. Some tanks barely hit min ilvl requirements, which currently would be 620 for Expert right now. Players in 650+ will have a substantially easier time due to increased damage dealt, increased HP and increased defense rating on the gear. They may not have a good grasp of how to rotate through their defensive CDs. They may not be doing their combos properly to keep up the passive self-healing/shields.

    Yes, good players are going to have it easy in any dungeons outside of Criterion. Average or lesser players aren't. And that is why they need healers even if your friends don't.
    (2)
    Last edited by Jojoya; 06-15-2024 at 01:04 AM.

  9. #1979
    Player
    LyraShu's Avatar
    Join Date
    Apr 2024
    Posts
    119
    Character
    Lyra Shuu
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by BlyzardEntialpoh View Post
    I disagree and don't think this is necessary to be honest. I am AST/WHM healer main and don't understand the need to go this far as to protest against what they have done with this role.

    1. The streamers that clear content without a healer are Elitists. This is their job. They don't do anything else so they find ways to make it different and challenge themselves. For example, streamers that clear FFX with only using Wakka or whatever. This is what they do. This does not show anything other than they are bored. While , yes the dungeon can be cleared without a healer, how many people actually do this? 1%? Not enough to make Yoshi-P care in my opinion.

    2. As far as the role being "boring" in dungeon content, this dungeon is a story one. The first one. Please tell me how many times you actually run a story dungeon more than once MAYBE twice in an expansion (outside of expert). The expert dungeons, tanks don't survive without a healer when big pulling. Also, the streamers running this dungeon probably spent their entire media tour slot playing this dungeon. So they knew the mechanics, didn't get hit and had a red mage and warrior. Get into a dungeon with someone who hasn't done it yet and the healer role is necessary, guaranteed. I do think they could add like an "Extreme" version of dungeons to maybe help with your need to heal in dungeons. Seems like you don't do much else...

    3. I do agree that the healing potency of tanks need to be decreased. Definitely way too high for no reason.

    4. In regards to "boring rotation", you would complain about not being able to maintain your rotation because you had to stop and heal. So pick your battles. New attacks were added this expansion and we don't need to make it complicated. Our job is not have the highest DPS, it's to heal and when we are doing end game content, healers are very necessary and relevant.

    5. Are you the same people that complained about the grapes? If so, this would make a lot of sense.

    6. With all this being said, I do understand your side and where you're coming from, but I don't think it's necessary based on one media tour dungeon that a group of Elitists streamed. Give the expansion some time to show off what it has created and then form a formal strike or whatever. This is like seeing one FATE and then throwing your hands up saying, "I knew it! They only have collection fates now! I am done!" Calm down, talk to your therapist, it's going to be ok.

    In the meantime, thank you in advance for the quick queues, higher numbers for healer DPS, space in ultimate groups, and much more. Best of luck in Dawntrail!
    1. I am casual casual so I don't run the hardest content tbh, but the number of times I have to sit for 20 min dead in a dungeon because the tank decides to one shot a boss, well, lets just say there is a reason why I have things next to me to play with while I wait when I queue as a healer.

    2. I mean, I run then all the time so I guess I don't see this point.

    3. Ty~ Though, and I can't talk for everyone this is just a compromise from me, I would be happiest with a rotation that doens't put me to sleep~

    4. Oh! Good timing, actually this is my issue! There isn't enough variety so if the game is leaning into "do a rotation with occasional Ogcd's", then please make it interesting. Otherwise, ya bring the chaos cause any disruptions to the "rotations" just leads to actual healer gameplay for me.

    5. g....grapes?

    6. I mean, I do see your point as well. This is one dungeon from the variety that will become available. I think that peoples hold on this subject is just that, since this is the new "max level", then how can it be possible without maxed out BiS gear to do this dungeon without proper support? Idk, that just seems to be my viewpoint on it so I do see both sides with this tbh.

    I hope you enjoy the quick healer queues! Tbh, it just puts me to sleep anymore so I hope you enjoy it! I am gonna enjoy some of the other content I need to catch up on and maybe learn so new things as well~
    (12)
    Last edited by LyraShu; 06-15-2024 at 12:41 AM. Reason: edited cause length~

  10. #1980
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    honestly if y'all really want this to be effective, it needs to be twofold

    in addition to not playing healer in dungeons/trials via DF, probably need to actively make "no healer PFs" for DT dungeons and trials as well

    cuz an upper tier tank can easily carry a subpar scab healer through leveling dungeons... thus upper tier tanks and dps should be encouraged to clear the content with "no healer" as a challenge (and to further prove a point) so that the lack of upper tier healers, tanks, and dps will all be felt in the DF
    (4)

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