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  1. #1
    Player
    BlyzardEntialpoh's Avatar
    Join Date
    May 2017
    Location
    BEHEMOTH
    Posts
    9
    Character
    Blyz Jaeger
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    I disagree and don't think this is necessary to be honest. I am AST/WHM healer main and don't understand the need to go this far as to protest against what they have done with this role.

    1. The streamers that clear content without a healer are Elitists. This is their job. They don't do anything else so they find ways to make it different and challenge themselves. For example, streamers that clear FFX with only using Wakka or whatever. This is what they do. This does not show anything other than they are bored. While , yes the dungeon can be cleared without a healer, how many people actually do this? 1%? Not enough to make Yoshi-P care in my opinion.

    2. As far as the role being "boring" in dungeon content, this dungeon is a story one. The first one. Please tell me how many times you actually run a story dungeon more than once MAYBE twice in an expansion (outside of expert). The expert dungeons, tanks don't survive without a healer when big pulling. Also, the streamers running this dungeon probably spent their entire media tour slot playing this dungeon. So they knew the mechanics, didn't get hit and had a red mage and warrior. Get into a dungeon with someone who hasn't done it yet and the healer role is necessary, guaranteed. I do think they could add like an "Extreme" version of dungeons to maybe help with your need to heal in dungeons. Seems like you don't do much else...

    3. I do agree that the healing potency of tanks need to be decreased. Definitely way too high for no reason.

    4. In regards to "boring rotation", you would complain about not being able to maintain your rotation because you had to stop and heal. So pick your battles. New attacks were added this expansion and we don't need to make it complicated. Our job is not have the highest DPS, it's to heal and when we are doing end game content, healers are very necessary and relevant.

    5. Are you the same people that complained about the grapes? If so, this would make a lot of sense.

    6. With all this being said, I do understand your side and where you're coming from, but I don't think it's necessary based on one media tour dungeon that a group of Elitists streamed. Give the expansion some time to show off what it has created and then form a formal strike or whatever. This is like seeing one FATE and then throwing your hands up saying, "I knew it! They only have collection fates now! I am done!" Calm down, talk to your therapist, it's going to be ok.

    In the meantime, thank you in advance for the quick queues, higher numbers for healer DPS, space in ultimate groups, and much more. Best of luck in Dawntrail!
    (4)
    Let your light shine warrior!

  2. #2
    Player
    LyraShu's Avatar
    Join Date
    Apr 2024
    Posts
    119
    Character
    Lyra Shuu
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by BlyzardEntialpoh View Post
    I disagree and don't think this is necessary to be honest. I am AST/WHM healer main and don't understand the need to go this far as to protest against what they have done with this role.

    1. The streamers that clear content without a healer are Elitists. This is their job. They don't do anything else so they find ways to make it different and challenge themselves. For example, streamers that clear FFX with only using Wakka or whatever. This is what they do. This does not show anything other than they are bored. While , yes the dungeon can be cleared without a healer, how many people actually do this? 1%? Not enough to make Yoshi-P care in my opinion.

    2. As far as the role being "boring" in dungeon content, this dungeon is a story one. The first one. Please tell me how many times you actually run a story dungeon more than once MAYBE twice in an expansion (outside of expert). The expert dungeons, tanks don't survive without a healer when big pulling. Also, the streamers running this dungeon probably spent their entire media tour slot playing this dungeon. So they knew the mechanics, didn't get hit and had a red mage and warrior. Get into a dungeon with someone who hasn't done it yet and the healer role is necessary, guaranteed. I do think they could add like an "Extreme" version of dungeons to maybe help with your need to heal in dungeons. Seems like you don't do much else...

    3. I do agree that the healing potency of tanks need to be decreased. Definitely way too high for no reason.

    4. In regards to "boring rotation", you would complain about not being able to maintain your rotation because you had to stop and heal. So pick your battles. New attacks were added this expansion and we don't need to make it complicated. Our job is not have the highest DPS, it's to heal and when we are doing end game content, healers are very necessary and relevant.

    5. Are you the same people that complained about the grapes? If so, this would make a lot of sense.

    6. With all this being said, I do understand your side and where you're coming from, but I don't think it's necessary based on one media tour dungeon that a group of Elitists streamed. Give the expansion some time to show off what it has created and then form a formal strike or whatever. This is like seeing one FATE and then throwing your hands up saying, "I knew it! They only have collection fates now! I am done!" Calm down, talk to your therapist, it's going to be ok.

    In the meantime, thank you in advance for the quick queues, higher numbers for healer DPS, space in ultimate groups, and much more. Best of luck in Dawntrail!
    1. I am casual casual so I don't run the hardest content tbh, but the number of times I have to sit for 20 min dead in a dungeon because the tank decides to one shot a boss, well, lets just say there is a reason why I have things next to me to play with while I wait when I queue as a healer.

    2. I mean, I run then all the time so I guess I don't see this point.

    3. Ty~ Though, and I can't talk for everyone this is just a compromise from me, I would be happiest with a rotation that doens't put me to sleep~

    4. Oh! Good timing, actually this is my issue! There isn't enough variety so if the game is leaning into "do a rotation with occasional Ogcd's", then please make it interesting. Otherwise, ya bring the chaos cause any disruptions to the "rotations" just leads to actual healer gameplay for me.

    5. g....grapes?

    6. I mean, I do see your point as well. This is one dungeon from the variety that will become available. I think that peoples hold on this subject is just that, since this is the new "max level", then how can it be possible without maxed out BiS gear to do this dungeon without proper support? Idk, that just seems to be my viewpoint on it so I do see both sides with this tbh.

    I hope you enjoy the quick healer queues! Tbh, it just puts me to sleep anymore so I hope you enjoy it! I am gonna enjoy some of the other content I need to catch up on and maybe learn so new things as well~
    (12)
    Last edited by LyraShu; 06-15-2024 at 12:41 AM. Reason: edited cause length~

  3. #3
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,237
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LyraShu View Post
    1. I am casual casual so I don't run the hardest content tbh, but the number of times I have to sit for 20 min dead in a dungeon because the tank decides to one shot a boss, well, lets just say there is a reason why I have things next to me to play with while I wait when I queue as a healer.
    I have also seen this behavior and it's why some TNKs don't want change, I think. Sone tanks generally play dungeons like this even when the party is alive. Everyone else is just following a WAR mowing down the dungeon. Engaging role for me, but not thee, as they say.
    (8)

  4. #4
    Player
    Delis's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Mari Yumishi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BlyzardEntialpoh View Post
    I disagree and don't think this is necessary to be honest. I am AST/WHM healer main and don't understand the need to go this far as to protest against what they have done with this role.

    1. The streamers that clear content without a healer are Elitists. This is their job. They don't do anything else so they find ways to make it different and challenge themselves. For example, streamers that clear FFX with only using Wakka or whatever. This is what they do. This does not show anything other than they are bored. While , yes the dungeon can be cleared without a healer, how many people actually do this? 1%? Not enough to make Yoshi-P care in my opinion.

    2. As far as the role being "boring" in dungeon content, this dungeon is a story one. The first one. Please tell me how many times you actually run a story dungeon more than once MAYBE twice in an expansion (outside of expert). The expert dungeons, tanks don't survive without a healer when big pulling. Also, the streamers running this dungeon probably spent their entire media tour slot playing this dungeon. So they knew the mechanics, didn't get hit and had a red mage and warrior. Get into a dungeon with someone who hasn't done it yet and the healer role is necessary, guaranteed. I do think they could add like an "Extreme" version of dungeons to maybe help with your need to heal in dungeons. Seems like you don't do much else...
    You don't need to be a high end world first raider to clear dungeons with out a healer. My friends and myself have done every 90 dungeon on parch day with out a healer. People have cleared ex trials with out a healer while the trial was still relevant. Heck people have even cleared savage fight this expansion, with out a healer, while it was still current and relevant. And you don't see an issue with that? As a tank main, I shoukd not be able to wall to wall pull a max level dungeon, with out a healer, and be perfectly okay, and not even be worried a bit about dying.
    (20)

  5. #5
    Player
    BlyzardEntialpoh's Avatar
    Join Date
    May 2017
    Location
    BEHEMOTH
    Posts
    9
    Character
    Blyz Jaeger
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Right. But you're part of the 1% that actually does this. Majority of players don't. We follow the light party standard. There is no way people progged Savage fights without a healer. So sure they wanted to test it and see if you could clear without a healer, but that's after clearing multiple times prior with one. Again, part of that 1%. I don't see an issue with that. If people who want to challenge the game in that manner, by all means, go ahead. It doesn't make an entire role irrelevant because of it. That's like saying bring a whole group of melee who out DPS range and casters and then saying the roles left out are irrelevant because they can't pump out as much DPS. It's silly. Instead of reworking roles, they need to add healing mechanics like they did on Shinryu. Or have an undead boss where healing him causes damage as well. But to entirely write off a role because the 1% don't use it is ridiculous.
    (1)
    Let your light shine warrior!

  6. #6
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    695
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BlyzardEntialpoh View Post
    Right. But you're part of the 1% that actually does this. Majority of players don't. We follow the light party standard. There is no way people progged Savage fights without a healer. So sure they wanted to test it and see if you could clear without a healer, but that's after clearing multiple times prior with one. Again, part of that 1%. I don't see an issue with that. If people who want to challenge the game in that manner, by all means, go ahead. It doesn't make an entire role irrelevant because of it. That's like saying bring a whole group of melee who out DPS range and casters and then saying the roles left out are irrelevant because they can't pump out as much DPS.
    The problem is that we see our kit get gutted for that extra healing that not even during prog is strictly necessary (because in endgame a mechanic failed most often than not is death or a wipe). People still prog with healers, ofc they do, but even during prog the healers are stuck with a kit is largely redundant and lacking in depth. You can check the log of any healer progging and you'll see how even under those situations they still nukespam more than anything, yes, its more bearable because mit and heals aren't planned but its still an experience inferior to what tanks and dps offer.

    And lets not forget one thing, there is more gameplay past prog. Once the healer clears and starts optimizing they'll nukespam more and heal less which quickly devolves into the 1 button spam. Healers are punished with bad gameplay the better they become at their primary task, that is not good design under any scope.

    It's silly. Instead of reworking roles, they need to add healing mechanics like they did on Shinryu. Or have an undead boss where healing him causes damage as well. But to entirely write off a role because the 1% don't use it is ridiculous.
    Adding new mechanics to upcoming content wont fix the 10 years worth of msq and side content were those mechanics aren't present, content that is also the bulk of the daily content most people play. The main solution has to come from the job design because its the only thing that we interact with regardless of what content we play
    (8)
    Last edited by WaxSw; 06-15-2024 at 02:52 AM.