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  1. #11
    Player
    ThomasOfEger's Avatar
    Join Date
    Aug 2021
    Posts
    72
    Character
    Thurinor Istor
    World
    Cerberus
    Main Class
    Archer Lv 90
    But that doesn't change the fact that automatically selecting people with common roulette skills that they haven't met yet and then joining them into a party after asking if they do or don't is a great idea and a lot of people would make friends that way. Plus it simplifies interaction between players and a lot of people don't want to just invite someone and make up in an instance where everyone disappears in seconds at the end.

    Stop looking for reasons why it can't be done, but ways how it can be done.

    This one in particular is quite simple and could be programmed with a simple command.
    (1)

  2. #12
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    My main method of making friends in mmos when I'm jumping in alone is by queue chaining after a really good dungeon run with random strangers. The contacts list is unfortunately not enough to facilitate this kind of thing.
    +1 from me on this.
    (2)
    Last edited by Roda; 06-14-2024 at 10:54 AM.
    ~sigh~

  3. #13
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by ThomasOfEger View Post
    But that doesn't change the fact that automatically selecting people with common roulette skills that they haven't met yet and then joining them into a party after asking if they do or don't is a great idea and a lot of people would make friends that way. Plus it simplifies interaction between players and a lot of people don't want to just invite someone and make up in an instance where everyone disappears in seconds at the end.

    Stop looking for reasons why it can't be done, but ways how it can be done.

    This one in particular is quite simple and could be programmed with a simple command.



    Ahh yes, the "it's quite simple, just takes a simple command" line.

    Definitely has no idea how programming works.
    (17)

  4. #14
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Unless I'm out of my gourd, World of Warcraft has a feature like this. If, at the end of a dungeon, the party leader goes into their version of the Duty Finder and queues for pretty much any other dungeon (within their level range--their Duty Finder doesn't let them queue for non-current content stuff, you gotta walk to the entrance for anything else or get thrown in there via roulette), it will prompt everyone else in their group to accept or decline the queue. If someone declines, cool, wait till they leave or get kicked and queue again, and your party will automatically get filled.

    Might be a holdover from WoW's ancient partying system, but something like it wouldn't be out of place in FFXIV.
    (3)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  5. #15
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    318
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    WoW has that feature. When a group completes a dungeon, whoever wants to leave leaves, and if the rest of the group wants to run another, they can queue up together and fill any empty slots with the duty finder.
    (4)

  6. #16
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Did I stumble into alternate reality? Besides rare moogle events, dungeons are one and done for roulette bonus. For anything else PF system exists.
    (5)

  7. #17
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,029
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jeeqbit View Post
    That is not realistic. Some of the individuals may have queued for it directly to try and clear it for a quest or other reason, and not need another dungeon. Some individuals may have come from a specific dungeon roulette and want to do other roulettes. Some individuals may have queued via mentor roulette and that may be the only one they want to do (and it's a solo queue). Some individuals may be below level 50 and only have access to 1-2 roulettes.

    What you can do is type /contactlist to find out which world they were on, world visit to their server and /tell them. Or you can directly add them to your friends list and /tell them. This way, you can form a party with them and become friends.
    I'm not sure based on what you said it's "Not realistic" because WoW does it and even better, so it's very realistic and useful practically. For example, you can queue for Ifrit, and after the trial is over, you can "Queue as a party" into any other content. If all party members agree, you get into the next instance without having to leave or disband. You just straight up get into the next instance together.

    I'd also like for FFXIV to introduce a QoL from WoW as well where I can queue for multiple instances and get into one, and once it's done, I'm back in the queue for the other instances. I really like that WoW allows me to queue for multiple dungeons and raids, and once I finish one, there's a big chance the ones I queue for earlier are ready so I can get right into them and press "Accept".

    FFXIV still got some QoLs that it can learn from other games
    (3)

  8. #18
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    I think the tricky thing for implementing something like this is how duties work in XIV. With WoW you can actually queue up for new dungeons while still in the last one after finishing it because they function a bit more like normal areas. Allowing us to select and queue for new duties while still in one might be either extremely difficult or impossible in XIV.

    It might be possible to at least allow us to have the party stay formed after leaving. You could have a thing to select and party members get a pop up asking if they'd like to stay in the party after leaving the duty. That would at least help with moments where a party was nice and you, for example, want to do more roulettes with that group.

    Sure you can do that with contacts but if possible, that would ease the process and would be a bit of extra quality of life.
    (1)

  9. #19
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,589
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kranel_San View Post
    I'm not sure based on what you said it's "Not realistic"
    Based on understanding the game.
    WoW does it and even better, so it's very realistic and useful practically.
    Other games achieve it because you can send tells outside of dungeons because either it all happens on one server or they are better connected than SE's physical servers are.

    There also aren't necessarily the issues with story spoilers because, for example, WoW players don't care for story as much as content.

    Nor are there necessarily different reasons for being in the dungeon in these other games. Roulettes exist to supply dungeons that people queue directly for. Again, if I am entering via Mentor Roulette, I don't care for another run or to "run the next dungeon". Some people won't even be high enough level to "run the next dungeon".
    For example, you can queue for Ifrit, and after the trial is over, you can "Queue as a party" into any other content.
    To do that, the party would need to convert into a cross-world party. They would also need access to Duty Finder, which they don't have because they are already in a duty. Part of their being is partially on their homeworld (sometimes in a party there simoultenously) and part of it is on the duty server (in a party on the duty server), which could create further headaches for SE to deal with.
    next instance without having to leave or disband.
    Define next instance. Next instance for me is... nothing, because I am a mentor. Next instance for a sprout after Sastasha is Tam-tara (but they might not have access yet). Next instance for a person leveling up might be the exact same dungeon because they are leveling via farming the same dungeon. Next dungeon for someone farming a minion is the same dungeon.
    I'd also like for FFXIV to introduce a QoL from WoW as well where I can queue for multiple instances and get into one
    You can literally queue for 5 in FFXIV.
    once it's done, I'm back in the queue for the other instances.
    Can just open Duty Finder and queue again after you finish.
    there's a big chance the ones I queue for earlier are ready
    What if the queue needs you then and there, while doing the other duty? You'd be griefing to make them wait. So it doesn't keep you in the queue.
    (3)

  10. #20
    Player
    Alenonimo's Avatar
    Join Date
    Sep 2018
    Posts
    73
    Character
    Lilita Anklebiter
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Why is this discussion even getting bigger? The system already exists! It's called making a party! Invite people to a party and do content with them. It's a MMO. You can talk to them.



    But that's not what you want, is it? What you want is to play with the same people without having to talk to them.


    So no, this is unrealistic.
    (6)

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