When a dungeon ends, give us the option to queue for another dungeon with the same people, instead of saying 'good game' and disappearing just to sit in the queue again for 10 minutes.
cheers
When a dungeon ends, give us the option to queue for another dungeon with the same people, instead of saying 'good game' and disappearing just to sit in the queue again for 10 minutes.
cheers
Rekuja Azalon
That is not realistic. Some of the individuals may have queued for it directly to try and clear it for a quest or other reason, and not need another dungeon. Some individuals may have come from a specific dungeon roulette and want to do other roulettes. Some individuals may have queued via mentor roulette and that may be the only one they want to do (and it's a solo queue). Some individuals may be below level 50 and only have access to 1-2 roulettes.
What you can do is type /contactlist to find out which world they were on, world visit to their server and /tell them. Or you can directly add them to your friends list and /tell them. This way, you can form a party with them and become friends.
Its realistic. Just make pop up window with text "Do you want to continue with same people in next dungeon runs ?" Yes or not. After you press yes you will be automatic. invited to system made party
Party finder already exists if you want to run multiple dungeons in a row with the same people.
No it's not... neither of you read what I said properly.
There is a very easy way to friend the people you just ran a dungeon with. You can simply do that, invite them to a party and queue.
But that doesn't change the fact that automatically selecting people with common roulette skills that they haven't met yet and then joining them into a party after asking if they do or don't is a great idea and a lot of people would make friends that way. Plus it simplifies interaction between players and a lot of people don't want to just invite someone and make up in an instance where everyone disappears in seconds at the end.
Stop looking for reasons why it can't be done, but ways how it can be done.
This one in particular is quite simple and could be programmed with a simple command.
But that doesn't change the fact that automatically selecting people with common roulette skills that they haven't met yet and then joining them into a party after asking if they do or don't is a great idea and a lot of people would make friends that way. Plus it simplifies interaction between players and a lot of people don't want to just invite someone and make up in an instance where everyone disappears in seconds at the end.
Stop looking for reasons why it can't be done, but ways how it can be done.
This one in particular is quite simple and could be programmed with a simple command.
Ahh yes, the "it's quite simple, just takes a simple command" line.
Definitely has no idea how programming works.
I'm not sure based on what you said it's "Not realistic" because WoW does it and even better, so it's very realistic and useful practically. For example, you can queue for Ifrit, and after the trial is over, you can "Queue as a party" into any other content. If all party members agree, you get into the next instance without having to leave or disband. You just straight up get into the next instance together.That is not realistic. Some of the individuals may have queued for it directly to try and clear it for a quest or other reason, and not need another dungeon. Some individuals may have come from a specific dungeon roulette and want to do other roulettes. Some individuals may have queued via mentor roulette and that may be the only one they want to do (and it's a solo queue). Some individuals may be below level 50 and only have access to 1-2 roulettes.
What you can do is type /contactlist to find out which world they were on, world visit to their server and /tell them. Or you can directly add them to your friends list and /tell them. This way, you can form a party with them and become friends.
I'd also like for FFXIV to introduce a QoL from WoW as well where I can queue for multiple instances and get into one, and once it's done, I'm back in the queue for the other instances. I really like that WoW allows me to queue for multiple dungeons and raids, and once I finish one, there's a big chance the ones I queue for earlier are ready so I can get right into them and press "Accept".
FFXIV still got some QoLs that it can learn from other games
Based on understanding the game.
Other games achieve it because you can send tells outside of dungeons because either it all happens on one server or they are better connected than SE's physical servers are.WoW does it and even better, so it's very realistic and useful practically.
There also aren't necessarily the issues with story spoilers because, for example, WoW players don't care for story as much as content.
Nor are there necessarily different reasons for being in the dungeon in these other games. Roulettes exist to supply dungeons that people queue directly for. Again, if I am entering via Mentor Roulette, I don't care for another run or to "run the next dungeon". Some people won't even be high enough level to "run the next dungeon".
To do that, the party would need to convert into a cross-world party. They would also need access to Duty Finder, which they don't have because they are already in a duty. Part of their being is partially on their homeworld (sometimes in a party there simoultenously) and part of it is on the duty server (in a party on the duty server), which could create further headaches for SE to deal with.For example, you can queue for Ifrit, and after the trial is over, you can "Queue as a party" into any other content.
Define next instance. Next instance for me is... nothing, because I am a mentor. Next instance for a sprout after Sastasha is Tam-tara (but they might not have access yet). Next instance for a person leveling up might be the exact same dungeon because they are leveling via farming the same dungeon. Next dungeon for someone farming a minion is the same dungeon.next instance without having to leave or disband.
You can literally queue for 5 in FFXIV.I'd also like for FFXIV to introduce a QoL from WoW as well where I can queue for multiple instances and get into one
Can just open Duty Finder and queue again after you finish.once it's done, I'm back in the queue for the other instances.
What if the queue needs you then and there, while doing the other duty? You'd be griefing to make them wait. So it doesn't keep you in the queue.there's a big chance the ones I queue for earlier are ready
Just to take this a step further what happens if someone completed an instance for the 1st time? Normally the game goes oh here now that you're out of there we'll teleport you to right outside of the place or back to the instanced zone you probably qued from, but now the game will be asked to load you into another encounter of some kind. We all know that in the past the game has had trouble loading people back into separate for everyone type instances by itself. At least back in Stormblood there was when it came to post Lakshmi where people had been sitting on or laying on top of things while waiting for their que to pop. Not to mention when would this continue with this party screen pop up? A lot of people dip out and que up for something right away and could already be in another instance all depending on what they qued for and as what. Then there is the rare time when exiting a dungeon for the 1st time the story tosses you right into a cutscene.Based on understanding the game.
Other games achieve it because you can send tells outside of dungeons because either it all happens on one server or they are better connected than SE's physical servers are.
There also aren't necessarily the issues with story spoilers because, for example, WoW players don't care for story as much as content.
Nor are there necessarily different reasons for being in the dungeon in these other games. Roulettes exist to supply dungeons that people queue directly for. Again, if I am entering via Mentor Roulette, I don't care for another run or to "run the next dungeon". Some people won't even be high enough level to "run the next dungeon".
To do that, the party would need to convert into a cross-world party. They would also need access to Duty Finder, which they don't have because they are already in a duty. Part of their being is partially on their homeworld (sometimes in a party there simoultenously) and part of it is on the duty server (in a party on the duty server), which could create further headaches for SE to deal with.
Define next instance. Next instance for me is... nothing, because I am a mentor. Next instance for a sprout after Sastasha is Tam-tara (but they might not have access yet). Next instance for a person leveling up might be the exact same dungeon because they are leveling via farming the same dungeon. Next dungeon for someone farming a minion is the same dungeon.
You can literally queue for 5 in FFXIV.
Can just open Duty Finder and queue again after you finish.
What if the queue needs you then and there, while doing the other duty? You'd be griefing to make them wait. So it doesn't keep you in the queue.
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