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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,063
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by KikiTia View Post
    Yeah, fair enough. I guess I'd just rather not make life harder for others because I'm unable to accept something. Healing isn't the best but it doesn't stop me playing with friends or enjoying the story. So I have no desire to participate in a strike that, if it gains enough traction, would cause chaos and probably create issues in other fields for the rest of the expansion. But I guess others don't see it that way.
    We are simply dropping a job that we don't enjoy playing anymore, there's nothing wrong with that at all.

    Besides, as other posters have said, we're a drop in the ocean and others are eager to replace us, let them.
    (25)

  2. #2
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aravell View Post
    We are simply dropping a job that we don't enjoy playing anymore, there's nothing wrong with that at all.

    Besides, as other posters have said, we're a drop in the ocean and others are eager to replace us, let them.
    It's such a depressing take that healers have to keep playing a role they're not having fun with so other people can enjoy the game.
    (22)

  3. #3
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by jameseoakes View Post
    It's such a depressing take that healers have to keep playing a role they're not having fun with so other people can enjoy the game.
    That's what it feels like. DPS jobs seem to get fixes and changes on the run (MNK, NIN, even PLD got reworked mid expansion.) while healers have to wait for expansions to be fixed beyond numerical adjustments.

    Healers want to feel useful. That's the whole point of the "support" fantasy. You want to feel like you're contributing, you want to be there when a party faulters, you want to be there when a party struggles. But you also want to be always there. You want to always feel useful. Parties will not faulter always. So you have to design healers to be able to contribute in other ways. Buffs, debuffs, CC, direct damage even. Healers need other tools beyond healing if they want to keep feeling useful. The healer fantasy is all about "contributing". These changes make me feel not only I am not really useful, but as If I am holding my party back.
    (24)

  4. #4
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by jameseoakes View Post
    It's such a depressing take that healers have to keep playing a role they're not having fun with so other people can enjoy the game.
    Ngl, some people here just gave me "Go back to kitchen and make me a sandwitch" vibe
    (24)