Yet another thread on positionals with non-melee mains arguing for their removal. Sometimes also melee mains do this as well, mind you, but the question that we must always ask ourselves is: would melee get something in return if positionals were removed?

The answer is no.

Positionals may not incur in great DPS gains/losses but they make playing melee jobs dynamic by having them move around at set times. They're "simpler" with dummy bosses that don't move but they're far from it on fights in which the bosses rotate or, worse, the tanks decide to rotate or move all the time for no reason.

The entire point of positionals is to hit them all, not most of them. If they were removed, melee would just be completely static until mechanics forced them to move.

Omnidirectional bosses are not always well designed (e.g. P7S, imho P12-2S) and positionals have never hindered fight design (e. g. P3S, P5S). One of the hardest duties for positionals this expansion was P11S, yet the fight itself was kinda mild.