Quote Originally Posted by KisaiTenshi View Post

Like, to me. You are always going to see two different arguments presented, one from people who "healer main" and others who "green DPS".
Healer mains want to use healing exclusively, and do 100% of the healing in a fight and only do DPS functions that have extended effects (eg Holy stun, or Gravity "heavy (removed)" .)
Green DPS want to do as little healing as possible and constantly beg for more DPS functions that healers should not have time to use.

Green DPS are not healer mains, they are people who queue as healer and act as a third DPS, and play like a DPS. You encounter them a lot in Alliance raids where "wow, why are we dying so quickly, oh neither healer has cast a single heal."


There are no green dps mains.
It's just part of your core gameplay, moreso than healing. The game just doesn't support any other playstyle.
You only really need to heal so much, and any healing you do on top is redundant, so what do you do? You dps.
I'd argue that people most passionate about healing are the best at recognising this. They're not green dps mains, they just understand the damage patterns.
And the funny thing is, the vast majority of incoming damage can be handled by ogcd heals, so what are you going to do? Just not use your GCD damage spell?
Just stare at your screen doing nothing?

It just doesn't make any sense to try and split people up in 2 imaginary camps when this is the *intended* experience across over a decade's worth of game design.