Summoner: the base of the job is ok, it’s just incredibly boring and unfinished. Phoenix finally gives you Ramuh, Shiva and Leviathan gems, giving you access to all elemental summons. Each summon will modify your gemshine and Enkindle in different ways. Ifrit, Titan and Garuda will have different cast times (from long to instant) while Ramuh, Shiva and Leviathan will be more buff and debuff oriented. Each summon also heavily change Enkindle, which will resemble Blue Mage’s primal attacks in their variety: ifrit will be a gap closer, Titan will be a persistent DoT puddle, Garuda a powerful ground targeted AoE DoT, etc. At later levels, you’ll unlock further dual element primals based on the order of gems used that’ll lend you your powers for a further Enkindle, as well as a Light/Dark gauge that’ll let you summon Alexander or Odin for a devastating attack. Summoner still has access to raise but it’s locked behind Phoenix’s Enkindle – you’ll have to choose wether to raise a dead party member or heal an alive one.

And with that, goodbye!