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  1. #11
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Azlith View Post
    I'll always be in favor of priority based rotations as they are so much more engaging than a never changing rotation.
    Sorry to burst your bubble, but every rotation is technically a priority based rotation, the difference is how often you have to change your priority.

    What is Dragoon's priority? Keeping your damage buff and DoT up. This is why you start with Chaotic Spring combo, then use Heaven's Thrust combo, then back to Chaotic Spring etc. The only time this will change is if you disengage from a boss and so the timer's suddenly don't line up as nicely. You then have to make an on the fly decision as to what to prioritise.

    Paladin has no RNG in it's rotation, however, it is also described as a priority rotation, where the priority is flipped when you go into burst.

    As for what have called 'priority based rotations', which is just RNG procs changing things more often, it basically boils down to, press the shiny, unless it is to be saved for burst. But every job pools resources for burst, so it is hardly ground-breaking.

    Quote Originally Posted by Xieldras View Post
    Out of all the classes available to us, why not give one that is RNG or proc-based?
    Bard, Dancer and Red Mage all base their filler rotation on proc based gameplay.
    (3)
    Last edited by Mikey_R; 06-11-2024 at 02:50 AM.