You mean Duty Finder is the only thing keeping healer as a role alive in casual content?It's a dungeon, they're designed to be easy. Practically any dungeon in the game can be cleared day 1 without a healer, especially with a warrior tanking, so why would you expect Dawntrail to suddenly be different? I'd love if dungeons were more difficult but I'm not going to get upset and set myself up for disappointment when I already know the expansion isn't doing anything new with them. Maybe 8.0, but expect the same type of gameplay seen in Endwalker in Dawntrail.
It's not like healers are going to be stuck without being able to dungeons because everyone wants a third DPS. Most people run dungeons through the duty finder with randoms and that forces the typical party composition. If your friends are going to exclude you from content because you play a healer, then they're probably not very good friends to begin with.![]()
We don't. We are just hammering it home that Yawntrail will stay in line with the previous two as yet another terrible expansion for healers. And the fact that ZERO changes were made to help them.
Isn't it funny that healers are welcomed in Duty Finder only because of the system restrictions and not players actually needing them to survive?It's not like healers are going to be stuck without being able to dungeons because everyone wants a third DPS. Most people run dungeons through the duty finder with randoms and that forces the typical party composition. If your friends are going to exclude you from content because you play a healer, then they're probably not very good friends to begin with.
Nobody's getting excluded. With availability to swtich jobs at any time, those friends will simply ask you to swap to an objectively better choice - DPS/Tank to clear stuff faster.
Yeah for Extreme and Savages. Dungeons are unfortunately designed for those that don't like having to think.
It's why I'd like to see a big overhaul with how combat and jobs are designed, however they already said that won't be in DT so I wasn't going to get my hopes up.I think this might be the only game where the difficulty has steadily gone down over time as the expansions progress because the incoming damage in dungeons has remained proportionally static while the mitigation/healing cooldowns keep getting more bloated.
It's really not asking much to be pressured into having to actually use your entire kit in normal mode content.
They kind of built themselves into a corner with most jobs where all they can really do is add bigger damage numbers or stronger buffs. Even in the current state, they're scared to challenge players in casual content because of the few that hate even having a single wipe so everything boils down to "Tankbuster, Raidwide, Move out of AoE, Stack Marker," repeat. The few fights that do something new don't punish you for failure, you just take a bit of damage and maybe a stack of Vulnerability.
Yes and that's the problem. Even in normal content each class should have enough of a purpose to not be replaced so very easily. That is the point of the trinity.
There is a clear discrepancy between the state of healers and that of other roles that should not exist.
It being already possible in EW doesn't make it better. It makes it worse.
Talking about WAR in particular, no job should be so crazily powerful on all fronts, damage, healing and mit, that they trivialise an entire role.
It's not like they really struggled. He even dragged skills onto his hotbar during boss fights without it causing any major hiccups despite such shenanigans.
This being media tour footage of all things is making healers look like a fool.
Last edited by Loggos; 06-08-2024 at 08:30 PM.
The heck? Am I not allowed to have fun just because I made the mistake of rolling healer? Don't make it hard necessarily, but make it ENGAGING.It's a dungeon, they're designed to be easy. Practically any dungeon in the game can be cleared day 1 without a healer, especially with a warrior tanking, so why would you expect Dawntrail to suddenly be different? I'd love if dungeons were more difficult but I'm not going to get upset and set myself up for disappointment when I already know the expansion isn't doing anything new with them. Maybe 8.0, but expect the same type of gameplay seen in Endwalker in Dawntrail.
It's not like healers are going to be stuck without being able to dungeons because everyone wants a third DPS. Most people run dungeons through the duty finder with randoms and that forces the typical party composition. If your friends are going to exclude you from content because you play a healer, then they're probably not very good friends to begin with.
We're now at a point where turning content into a less brain-dead version is considered innovative. Just give me something to do.
You can't expect dungeons to actually be difficult when they never have been outside of one instance, yes?
LCDs can't be bothered to hit cooldowns so healing will be harder. Because that's who we should clearly balance toward/s
If you don't play content higher than regular dungeons/story, then you're not allowed to have fun in any role. That's just how the game always has been. Again, they cried about not being able to clear Vishap/Shinryu when it was current, so how do you expect them to do harder dungeons, or having content that requires a pulse, let alone a semblance of thought?
Last edited by Enjuden; 06-08-2024 at 08:51 AM.
You seem to be confused and think I'm defending the current state of the game when all I'm saying is that that it's pointless to expect sweeping changes to the game's designed when we knew a long time ago that was never going to be the case. It's like a kid being told he's not going to get a Playstation 5 for Christmas then on Christmas Day he's angry because it turns out he didn't get a Playstation 5.The heck? Am I not allowed to have fun just because I made the mistake of rolling healer? Don't make it hard necessarily, but make it ENGAGING.
We're now at a point where turning content into a less brain-dead version is considered innovative. Just give me something to do.
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