Quote Originally Posted by ty_taurus View Post
Well like I was explaining, a DPS positive pneuma doesn’t need to have the healing be a “hope it’s needed at the right moment” upfront heal. You could lock the heal behind a second cast like in my first example, have it be long duration mini barriers like my second example, or a ton of other options. What about a party-wide excogitation style effect? Or instead of Pnuema having a healing or barrier effect on itself, it could give you Addersgall. Or something ForsakenRoe has talked about, the gain on Pneuma could be small. If Dosis III has to have 360 potency, if Pneuma’s was something like 400 potency, then yes it is a gain, but because the gain is so small, you can afford to drift it around your rotation. You want to use it rather than sit on it, but you also can afford to wait for the next healing moment. There are a lot of options, and we can sit here and list them by the dozen, but the point, that myself and I think others feel as well, is that Pneuma right now feels a bit lackluster compared to its animation. The heal is significant, but it’s underutilized due to the lack of need for it, yet there is a desire to see that animation and for it to feel like the right choice to use it.
Man... yknow what? I am realizing now I really do not care enough to argue about this. I'm just gonna leave the thread. Im not healing this expansion anyways, so if people want sage to once again play itself with no thought or reason, without any kind of decision making beyond 'use X when Y happen'... go nuts. It's not my class. I'm not a sage player, just a bitter ex-healer main. Hope you all enjoy.