BLM main here. Overall I like the sound of the Dawntrail BLM changes, and I'm looking forward to getting my hands on them.

I don't think there's a problem with lots of players not wanting to play BLM; in fact, I genuinely think it's a good thing. BLM offers a very specific experience that no other job in the game comes close to offering; its timers and long cast times result in an engaging experience that I simply can't get with other classes. Which is to say, BLM serves the needs of a specific subset of FF14 players, and without BLM's unique design those players would not be served.

I honestly think more jobs should do that. Because overall, there's a lot of homogeneity in FF14's job design. If you like one job, you're probably going to like a lot of them. But if you dislike one job, there's a good chance your needs might not be served by any of them. And that's a bummer. I want more people to be able to find at least one job that really feels like "home" for them, because I want more people to play and enjoy the game. I don't want every job to be to my tastes. I greatly dislike playing Monk, but I'm super glad that it's in the game for the people who want the experience it provides. If it weren't in the game, those people would be having a worse time.

So in short, BLM changes seem good, and I would like to see more jobs get less homogeneous so that the FF14 community can grow and thrive.