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  1. #41
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Oizen View Post
    Healers are already non-optimal for almost all dungeon content outside of the few boses that can rack up raidwide damage that outpaces NF/Intervention.
    I also have a strong hunch that with the Shadow Wall Excog, Rampart Heal Buff and a longer Reprisal that even DRK and 3 dps will be possible and faster than a healer in the comp
    If the damage output isnt increased it could be possible we will see the new Ultimate raids both having no Healer runs like TOP.
    I kinda hope that happens because then the "if you want a challenge play ultimate" quote will become even funnier.
    (1)

  2. #42
    Player
    JoshiKousei's Avatar
    Join Date
    Oct 2020
    Posts
    17
    Character
    Izayoi Akagane
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Ultimately everything about the 120s upgrades is extremely filler and doesn't actually change how you use it so y'know. I do agree that DRK excog is probably the most elegant solution out of the bunch though.
    (1)

  3. #43
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    My healers really appreciated me being able to Holy Sheltron a DPS, which I think is really neat skill expression and part of the fantasy of being a Paladin and I wouldn't want to lose it. But I don't think my healing should be so strong I don't need a healer when I'm being attack by 12 mobs at once.
    (6)

  4. #44
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,381
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Not a fan of the bald man himself but he uploaded a video of him doing a no-healer run of the dawntrail dungeon with 3 dps and WAR.
    So if you were praying things would somehow be different, lmao
    (9)

  5. #45
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Oizen View Post
    Not a fan of the bald man himself but he uploaded a video of him doing a no-healer run of the dawntrail dungeon with 3 dps and WAR.
    So if you were praying things would somehow be different, lmao
    You're my favourite Au'ra you got the same hater energy as a Lala raider.
    (3)

  6. #46
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    588
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Oizen View Post
    Not a fan of the bald man himself but he uploaded a video of him doing a no-healer run of the dawntrail dungeon with 3 dps and WAR.
    So if you were praying things would somehow be different, lmao
    In a perfect world maybe this would make CBU3 question if buffing tanks even more really was such a good idea, if this happens even before release right in front of them.
    We don't live in a perfect world though, so I don't have high hopes, but well, hope dies last or something...?
    (1)

  7. #47
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,307
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Tanks should be sturdy enough so a Healer doesn't have to only heal-spam them, and have time for a little dps and to help others as needed. Also a tank should be able to stay alive long enough for a healer to be rezzed if needed.

    I hope we aren't looking at 2 more years of Tanks staying live on their own in boss fights for 15+ minutes. It's really bad design.
    (5)
    Last edited by ZephyrMenodora; 06-08-2024 at 07:11 AM.

  8. #48
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    350
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I hope we aren't looking at 2 more years of Tanks staying live on their own in boss fights for 15+ minutes. It's really bad design.
    Tanks will basically be even more immortal in Dawntrail, don't need a psychic to predict that. But the worse part of it is though, dps party sustain has also been increased...so it's probable we will see even more healerless clears and they might even be consistent.
    (10)

  9. #49
    Player Gunz_Zbestest's Avatar
    Join Date
    Mar 2016
    Posts
    250
    Character
    Gunz Mcbeetz
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Did we need more healing? Bloodwhetting is super over powered. There I said it. Do I love it? Yes.
    They could give us something like bloodbath back. It could combo with vengeance and heal 20% for every attack/counter attack. I don't know why they took it away. Warrior is the blood tank.
    (0)

  10. #50
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Quote Originally Posted by CKNovel View Post
    Yes, give me more tools to assist my healers.

    The problem isn't that tank gets more tools, it's the healer design that's lacking.
    What good is focusing on healing design if the healing requirements is so low in the game. So badly that tanks have a lot of sustained healing and there is no need for us to really do anything? Look you want to give tanks healing, im all for it. Tanks in WoW had a lot of healing. But the incoming damage was much, much higher than what we see in FFXIV especially in dungeons.
    (3)
    Last edited by Lemuel81; 06-08-2024 at 10:03 AM.

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