Go back to clicking placards. Was better

			
			
				Go back to clicking placards. Was better



			
			
				The issue isn't with private housing so I don't know why we're suggesting blocking people from having a private house if they're an FC lead. You cannot multi-own private houses the same you can FCs, it's literally 1 per person period.When the system is implemented there will be a grace period for existing owners to sort out who owns what. If they're unwilling to give up their personal house they can excuse themselves from being an FC leader or demolish the FC house. It's a choice to be made on a case-by-case and personal level. There would be ample warnings (including in-game mails), a grace period based on people logging in and a choice dialog when the time comes - everyone would be able to choose which one to keep, which one to transfer, etc. There are many ways to do it, it's not difficult imo.
The reality is that a lot of people make small FCs just to get around the restrictions for FCs and Large plots, including extensive use of alts. It's not fair to everyone else and it's an easy sacrifice i'm willing to make so more people can have access to houses.
Anyone arguing against this is part of the problem and not letting newer players participate in the housing system.
Yes, the system is not very well designed, that's why we're arguing here FOR a better design, these restrictions make it more fair to everyone and let newer players participate in the housing gameplay. It's fine.
Also, let's not pretend there aren't thousands of houses available across the entire game, Dynamis alone has several thousand on 3/4 servers and as far as I remember the situation is similar on the newer EU worlds. If new players really want housing they have the option to get a free transfer to any new server and they can go get one. We're about to get thousands more with the new worlds added in EU and NA.
Since you specifically pointed out people getting around restrictions for large plots, I'm assuming that is what this is ultimately fueled by: you want a mansion. The same reason that anyone brings up wanting to shake up housing to remove mansions from people, because they ultimately want to make it easier for themselves to get one. Just move to a new server when it opens and plan ahead if you want one that badly. I picked up two during the first month of Dynamis opening just by planning, I was the sole bid on both of them. It's that easy.
As I've said before, can either adapt and live with/conquer the situation or sit and wait for Square to do something about it. This topic has been discussed for years now so that should say which option is probably the better for your overall well being.
Last edited by LianaThorne; 06-07-2024 at 09:49 PM.
Feels like irl, changing it would break my immersion ... :3
			
			
				Actually there is because Shadow, at least for DT launch, is only going to be an overspill DC to help congestion. You can't create new characters on, nor transfer characters to Shadow.there is currently nothing in place to stop me making an alt on shadow and buying a house. so.. i will. why.. because i can. there are not going to be maybe players already so i see absolutely nothing wrong with occasionally logging in for that sweet sweet mansion

			
			
				I can understand getting rid of those that owns an entire ward to themselves, but I feel as though you're hard punishing those that regularly uses an alt.Houses should be restricted to one house per region per service account without grandfathering. This includes FC houses so if you have an FC house you can't have a regular one.
This is the last restriction that is needed, and make sure to demolish all extra houses except the last one visited. If you have an FC house the FC house gets priority, if one has several FCs then the latest visited one counts.
This should free up a lot of houses for regular folks to bid on.
On second thought, I think you're trying to punish those that are up in a free company. I shouldn't have to choose between being in a group and playing solo just for housing reasons. I already have to deal with this in pvp. Can we please not bring this to a non-combat activity?
Taking things away doesn't fix anything. It creates new problems.
Detach workshops from housing and attach them to the Grand Company HQs. Detach gardening from housing and add it to Island Sanctuary. You've now removed most of what incentivizes multiple FC house ownership by a single player - the profit potential - while leaving the profit potential in place and reducing demand on the housing system.
Improve instanced housing to include multiple sizes and be interior/exterior neutral. You now have a system where players can get what they want without having to compete against other players for a small chance to get it. Wards can stay in place for those who like the competitive aspect of obtaining the prime plots.
Fix the stupid furnishing placement restrictions. Players shouldn't have to resort to third party mods to easily and precisely place furnishings where they want them to be.


			
			
				That's a stupid idea if I ever heard one.Houses should be restricted to one house per region per service account without grandfathering. This includes FC houses so if you have an FC house you can't have a regular one.
This is the last restriction that is needed, and make sure to demolish all extra houses except the last one visited. If you have an FC house the FC house gets priority, if one has several FCs then the latest visited one counts.
This should free up a lot of houses for regular folks to bid on.
It would essentially mean that you can either have a private house, OR be in an FC. But not both.
No, thanks. Even if the current situation is bad, it is way, way better than what you propose.





			
			
				If a player has a house on a dead server and a popular server and has to delete one of them, they are going to give up the one on a dead server. Here's a recent example of this player mentality. When players are forced to make a choice, most players will choose to own a house on a big server, and the minority who don't, already have a house on a dead server and you don't want them to own more. All this restriction would do is free up houses that no one wants to buy.SE, this is the time to prohibit this kind of activity for good meaning to be able to do so, you must give up eg. house or FC on the other server where was from, or if in need to be established a few months permitted then given the option to disband FC and or land on other servers.
Current system is abused, and is all from a bot central to RMT factories as it is today.
Why would it matter if a house people don't want to buy and decorate is taken by someone who uses it for their own gain in a way that doesn't impact you? It's pointless to ask I guess. No one ever answers that question in good faith and neither will you.
That i agree, some of the systems tied to an FC should go for GC, so players who don't/can't engage in an FC can do those by themselves. That said - if a player's sole reason to engage with an empty FC is to do the workshop stuff on their own then maybe they should want to join an existing FC, the way it was designed in the first place.Taking things away doesn't fix anything. It creates new problems.
Detach workshops from housing and attach them to the Grand Company HQs. Detach gardening from housing and add it to Island Sanctuary. You've now removed most of what incentivizes multiple FC house ownership by a single player - the profit potential - while leaving the profit potential in place and reducing demand on the housing system.
Improve instanced housing to include multiple sizes and be interior/exterior neutral. You now have a system where players can get what they want without having to compete against other players for a small chance to get it. Wards can stay in place for those who like the competitive aspect of obtaining the prime plots.
Fix the stupid furnishing placement restrictions. Players shouldn't have to resort to third party mods to easily and precisely place furnishings where they want them to be.
I stand by my reasoning, the inconvenience of some people is easily worth sacrificing so other players can have their own house.
Please think carefully. Only FC leaders can't have both personal and FC house: either transfer FC ownership to someone who doesn't or demolish your personal house. Anyone else in the FC doesn't have this problem, it's really only FC leaders who bear this burden. I'm OK with it. If you want you own house AND have a mansion for the FC don't be an FC lead.
If you currently own a house AND an empty FC for your personal use that's PRECISELY what i'm advocating for breaking.
Last edited by Gokki; 06-08-2024 at 12:01 AM. Reason: Added last phrase
I do agree that the rules can be relaxed on emptier wards. Owning a house on a mostly-vacant ward should, reasonably, suspend enforcement of the Housing Exclusion Principle.If a player has a house on a dead server and a popular server and has to delete one of them, they are going to give up the one on a dead server. Here's a recent example of this player mentality. When players are forced to make a choice, most players will choose to own a house on a big server, and the minority who don't, already have a house on a dead server and you don't want them to own more. All this restriction would do is free up houses that no one wants to buy.
Why would it matter if a house people don't want to buy and decorate is taken by someone who uses it for their own gain in a way that doesn't impact you? It's pointless to ask I guess. No one ever answers that question in good faith and neither will you.
| 
            
               | 
          ![]()  | 
          ![]()  | 
          ![]()  | 
        
| 
            
               | 
          
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
  Reply With Quote
			
			
			
			
			

