Assuming those tooltips aren't seeing anymore adjustment...
  • Balance/Spear = Same application as today's barring the odd choice to make Spear the ranged card,
  • Spire = Intersection but without upfront heal at 2m soft cooldown.
  • Ewer = Asp Benefic but oGCD at 2m soft cooldown.
  • Bole = Exaltation but without expiration heal at 2m soft cooldown.
  • Arrow = Protraction but at 2m soft cooldown.
Lmao.