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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,060
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Oizen View Post
    Its the same job with longer filler and one less free edge to use before a burst window, but the edges you'll use in a burst window is the exact same.
    If they hadn't messed the MP generation up and allowed the new gap closer to work on allies I'd probably like these changes but I'm currently very whatever on them.
    Wouldn't mind seeing...
    • an on-ally-only gapcloser with a single attack (and lingering second)'s redirection for PLD (simple CD, with CD ignorable via gauge cost),
    • a damaging and on-enemy-only gapcloser for WAR (gauge-spending, shorter recharge) and GNB (simple charges),
      and
    • an on-enemy-or-ally teleport (shadow-shift, likely single charge with Unmend allowing another use with stacked recharge times and all magic damage/shadowy skills granting it CDR) for DRK.

    But... I would be worried about giving every tank the best of all worlds movement skills, and of all, PLD seems to me to most deserve the "to ally" functionality (as per "Intervene", though one could also argue that should be to-enemy with inbuilt flat damage suppression onto next attack, divided if AoE). Even GNB would likely deserve it more than DRK, given GNB's bodyguard theme. Hmm.
    (1)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,538
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Wouldn't mind seeing...
    • an on-ally-only gapcloser with a single attack (and lingering second)'s redirection for PLD (simple CD, with CD ignorable via gauge cost),
    • a damaging and on-enemy-only gapcloser for WAR (gauge-spending, shorter recharge) and GNB (simple charges),
      and
    • an on-enemy-or-ally teleport (shadow-shift, likely single charge with Unmend allowing another use with stacked recharge times and all magic damage/shadowy skills granting it CDR) for DRK.

    But... I would be worried about giving every tank the best of all worlds movement skills, and of all, PLD seems to me to most deserve the "to ally" functionality (as per "Intervene", though one could also argue that should be to-enemy with inbuilt flat damage suppression onto next attack, divided if AoE). Even GNB would likely deserve it more than DRK, given GNB's bodyguard theme. Hmm.
    If you go off story lore, dark knight protects far more people than paladin ever does.

    I just think it be neat if these new gap closers had added usages as currently the design of fights basically never gives you a reason to press them in the first place, so giving added utility to these by allowing ally targeting would be cool
    (1)