

The jobs I've been looking at mostly (NIN/WAR/RDM/SMN), it's mostly 1-2 ogcds or gcds in the 1 or 2 min bursts. And some of the abilities are flashier with new animations.
Endwalker 2.0
If you seek fun play Viper or Pictomancer. Casters got crapped on. Melee seems like it's more of the same mostly. But thus far it does seem like Meleewalker 2.0.
This basically confirmed my fears that most of the jobs weren't getting any particularly significant additions to their kits and it's almost strictly follow-ups to existing cooldowns.
SGE is one of the odd exceptions for having a new nuke button and a second DoT that's actually a very slight DPS gain.


Wouldn't be surprised if Yoshi-P knew this expansion was going to flop which is why he "teased" about doing "job reworks" in 8.0. Asking players to continue playing the same thing they've been playing for for the last 4-5 years for an additional 2.5-3 years isn't going to cut it, especially since there is no longer a 10 year long story wrapping up to hold people's attention. I also expect them to be unable to deliver interesting fights throughout the expansion (like barbariccia) and get many stinkers like all of Myths of the Realm which will further bore many players causing them to leave.


Anyone has the link from where you guys are reading this? im confused.
I feel like they stayed the same based on what I saw but I did not read up on Phys Ranged. I just know MCH pretty much plays the same and Flamethrower is still garbage. They just have extra cool stuff to throw out once in a while.
Most of the classes really suffer from the "another finisher" effect.



I never would have guessed they were all high potency 2m buttons with aoe falloff, very original se good job



Sadge. Guess ESO is getting my expansion money after all. I'll buy DT down the line if it turns out to be different than current expectations.I feel like they stayed the same based on what I saw but I did not read up on Phys Ranged. I just know MCH pretty much plays the same and Flamethrower is still garbage. They just have extra cool stuff to throw out once in a while.
Most of the classes really suffer from the "another finisher" effect.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



