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  1. #41
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    i play mnk mainly sometimes blm for first sections of mobs in AV . Nothin does Higher dps on bosses/subbosses than mnk period... My linkshell doesnt even have to use blms in CCs weve done it before plenty of times w/ 1 or none. And u dont need all Wars/blms for Ant Queen either 2-3 smart wars/blms/brds can take care of all the adds w/ ease. Infact having a mnk or lnc even dps on Queen while others off the adds usually makes for a faster Queen kill. As a MNK u can even take out the guard in 1 fast combo before it gets a chance to heal the queen then go about bashing the ant to death again. w/ wind fist u never run outa combos to spam nor tp. IMO mnk is by far overpowered.

    BLM does overall pisspoor dmg on bosses in comparison to mnk (I'm a damn well equipped good blm and ive compared the 2) the only thing keeping parties from being diversified is 1sided-drony thinking on the communities part.
    (0)

  2. #42
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    While I totally understand wanting to play your preferred class in every situation, it's just not practical to expect this for every event/raid/primal/NM. In order to have dynamic battles, and raids, you will always get a 'preferred setup' for each different situation...the trick is 1.making sure every job and class has it's own content to shine in. and 2. making sure that content is still clearable by mixed 'less-optimal' groups.

    This being said: SE designed a game that you can basically swap out classes/jobs on the fly. It's part of the games design. They sort of expect you to have mastered more than one class for 'Hardcore' Elite content. So basically, SE is rewarding people for being able to be flexible and play different roles on the same raid OR know how to stack a party pre-entry to optimize their time. I know it's not what people want to hear, but speed/5 chest runs weren't designed to be easy to get with every setup.

    Also, while it's hard to judge the games direction based on only the handful of 'Elite' content we've had atm, as long as SE creates battles that take out Ranged Damage for example, or add in mobs with high magic resistance, Monk and LNC will get some limelight. It's just now, especially for 'PUG' groups, it's easier and less-risky to recruit certain setups.

    Basically, if you want to try Monk in a situation where people don't typically use them, run it with friends first. Make sure you can rock it out. If you can rock it out, video it and put it where people can see. So often people don't think for themselves and do things the way others do it because it's proven.

    It's PLD than needs serious love...they aren't even invited to tank....and are supposedly by description, the only tanking class in the game. It's like not letting WHM's be the main healers....
    (2)

  3. #43
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DoctorMog View Post
    Very well detailed post.

    I agree with everything you said, but I need to make just one point.

    Nothing beats MNK's single target DPS.

    So while MNK isn't ideal for the waves of mobs in the new dungeons, they rock FACE when they are allowed to go all out on a single mob.
    this is actually quite debatable depending on the length of the encounter/which boss. While theoretically MNKs should be top single target dps, we've seen that BLM can compete just fine in a short encounter (under 2 minute Mistress where MP isn't a factor). Highest DPS we've seen on MNK so far is around 162DPS while we've seen 167DPS on BLM.

    BLM does overall pisspoor dmg on bosses in comparison to mnk (I'm a damn well equipped good blm and ive compared the 2) the only thing keeping parties from being diversified is 1sided-drony thinking on the communities part.
    Again it depends on the encounter and what you've stated is quite wrong.
    (0)
    Last edited by Richard_BG; 04-17-2012 at 04:59 PM.
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  4. #44
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DoctorMog View Post
    Very well detailed post.

    I agree with everything you said, but I need to make just one point.

    Nothing beats MNK's single target DPS.

    So while MNK isn't ideal for the waves of mobs in the new dungeons, they rock FACE when they are allowed to go all out on a single mob.
    Dragoon beats monk on enemies that don't have an elemental weakness to wind/earth/fire.
    (1)

  5. #45
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    [QUOTE=Richard_BG;647014]Highest DPS we've seen on MNK so far is around 162DPS while we've seen 167DPS on BLM.
    QUOTE]

    your monk suck!


    joke
    anyway, monk in AV CAN be used from Miser, only in CC not used from bosses (only from chimera is hardly to use it).. but monk is useful on Ifrit, Moogle and one target mob as probably Darkhold Ogre (i don't try after 1.21, but before with Pounce stun the pgl rules!) and skelly from batraal..

    re-anyway maybe there is a strategy for use monk on CC... and i'll discover it.... because, i've the Fists in the Hands!

    PS. Cloudio write less please XD
    (0)

    Momo Ochita From Ragnarok

  6. #46
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Buddhsie View Post
    Dragoon beats monk on enemies that don't have an elemental weakness to wind/earth/fire.
    Not really monk dps is about the same as lnc w/o fist up. Also Onizuka i support this thread x100000 Everyone should have fun doing any boss fight on any class and any content. I feel your pain trying to do this content on pgl only i got my first 45 wins on ifrit on pgl, it was my only 50 @ the time, and i was blowing lnc dps out the window back then.
    (1)

  7. #47
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Firon View Post
    Not really monk dps is about the same as lnc w/o fist up. Also Onizuka i support this thread x100000 Everyone should have fun doing any boss fight on any class and any content. I feel your pain trying to do this content on pgl only i got my first 45 wins on ifrit on pgl, it was my only 50 @ the time, and i was blowing lnc dps out the window back then.
    Ah because stat caps, abilities and playstyles haven't changed since 1.19?
    I still maintain that if you have an equally well-geared DRG it will beat a MNK on a single target (with Fists up, against an enemy with no elemental weakness).

    I don't agree with the OP. It's impossible to make content that suits all classes equally. It's simply because all classes aren't equal. Perhaps the reason that we aren't seeing all classes played equally in FFXIV's current content is because it's in our nature to exploit enemies' weaknesses and pick classes to our advantage. As much as I disregard Daeva of War on the Gungnir server as a successful linkshell, they recently proved that they could beat Aurum Vale, with a speed run, using all 7 classes. It's not that the content is made incorrectly, or that the classes are inbalanced, it's that the players refuse to take these classes deemed by the majority as "unfit" for a particular scenario.

    In my opinion the latest dungeons have a good balance of content that suits each and every job. Between each of them, the only job my linkshell doesn't use during a run is Paladin - and it's simply because it's not up to it's potential (requiring further adjustments).
    (1)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I have been tanking chimera as PLD, yes you will end up with slower chimera kill, but it is safer with PLD due to the amount of hate they can generate without the fear of WHMs overcuring and messing up positioning and still achieve speedrun with no issue.
    (0)

  9. #49
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Buddhsie View Post
    Ah because stat caps, abilities and playstyles haven't changed since 1.19?
    I still maintain that if you have an equally well-geared DRG it will beat a MNK on a single target (with Fists up, against an enemy with no elemental weakness).

    I don't agree with the OP. It's impossible to make content that suits all classes equally. It's simply because all classes aren't equal. Perhaps the reason that we aren't seeing all classes played equally in FFXIV's current content is because it's in our nature to exploit enemies' weaknesses and pick classes to our advantage. As much as I disregard Daeva of War on the Gungnir server as a successful linkshell, they recently proved that they could beat Aurum Vale, with a speed run, using all 7 classes. It's not that the content is made incorrectly, or that the classes are inbalanced, it's that the players refuse to take these classes deemed by the majority as "unfit" for a particular scenario.

    In my opinion the latest dungeons have a good balance of content that suits each and every job. Between each of them, the only job my linkshell doesn't use during a run is Paladin - and it's simply because it's not up to it's potential (requiring further adjustments).
    Thats an cop out if you don't think they should make content for all classes to attend. This game wont succeed. As stated in the OP Yoshi-p promised you could play the game fully if you only have 1 battle class to 50 and they seem intent on making fights for melee hell.
    (0)

  10. #50
    Player

    Join Date
    Sep 2011
    Posts
    289
    Quote Originally Posted by Quatre View Post
    Out of curiousity, Is you bard stacking Dexterity or Piety? I've only capped out at ~ 100 DPS on Miser and ~200 DPS on Princess with a DEX Build, but haven't done any theorycrafting on PIE vs. DEX.
    Stat Caps for BRD: 335pie, 300dex
    Very easy to hit with double dex gloves, double pie body, paragon crown, HQ jewelry

    http://forum.square-enix.com/ffxiv/t...IE-ATK-Testing
    (0)

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