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  1. #31
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    986
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    We'll never get one, they already created a compromise which is the 'all-in-one' baits they have steadily added over the years that eliminates the need for specific baits for fish from ARR to Stormblood.

    They are more likely to straight up simplify baits before they ever give us a tacklebox, so it's best we stop asking, because it's only going to encourage the dev team to eventually remove all of those baits from the game- eliminating the spirit of the fishing job.
    (2)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  2. #32
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TaleraRistain View Post
    They did help with this a tiny bit because now their fishing log entry shows the bait that's best to catch them with.

    To the OP, a tacklebox has been asked about and the team said they didn't want to add new inventory that was only for specific use but would want to add inventory everyone could use. I can see the logic in that.
    TYSM for the info on the fishing log. I don't normally use that screen, but it's nice to have it somewhere other than a website. Now they just need to add it to the fish overlay as well and that would go a long way.

    The only reason I find it really bizarre that they only want to give us generic space is the specialized space is actually really efficient. You can just store the information that you need and nothing else. You tend to get a lot more slots that way per byte stored. The downside is the code becomes more complex, though only slightly. They've already done it for crystals. It would just be nice to have it for other things as well.

    I really enjoyed Wildstar while I played it where you would just suck in all the loot and it would go to a specialized crafting supply area. It was a great experience and it felt amazing. I don't really enjoy overworld loot in this game. Outside of instanced content, loot is incredibly lackluster and because the instanced stuff is pre-known, I don't really get excited for it either.
    (0)

  3. #33
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Real question is, why are you buying bait you aren’t immediately using? I get over-gathering crafting stuff and storing some amount of it…but bait?

    99% you literally just buy some amount that you should be using in that zone right then and there.

    I dunno, buy less bait?
    (1)

  4. #34
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    my personal take on a tackle box is make it a key item and all the things in it be key items, once you place them you can no-longer sell them.
    they already do something similar with currency. they could do it with a tackle box key item.
    (2)

  5. #35
    Player
    E4EO's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    306
    Character
    Samuel Wolcott
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rehayem View Post
    Or how about a crafting bag of sorts, where you can put all the materials in, including the baits.
    Please for the love of the Twelve, this.

    I find it ridiculous this game doesn't have bulk material storage, I used to hunt a ton back in Shb and thusly had a load of materia in my inventory, I also used to craft and gather too. The combined hunting materia and crafting mats were a nightmare for my inventory, if we had seperate inventory space for crafting stuff It'd be such a massive QoL feature.

    Instead we're stuck with archaic retainers for crafting storage, we can't even send the materials to the retainers and instead have to drop it off manually.
    (5)

  6. #36
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by E4EO View Post
    Please for the love of the Twelve, this.

    I find it ridiculous this game doesn't have bulk material storage, I used to hunt a ton back in Shb and thusly had a load of materia in my inventory, I also used to craft and gather too. The combined hunting materia and crafting mats were a nightmare for my inventory, if we had seperate inventory space for crafting stuff It'd be such a massive QoL feature.

    Instead we're stuck with archaic retainers for crafting storage, we can't even send the materials to the retainers and instead have to drop it off manually.
    Yep I have all crafting materials because i like to outfit new players with somegear for crafting and gathering of their own, but keeping it and organised is a nightmaare it sends my OCD absolutely crazy, Crafting mats should have its own list even in an excel style would work fine.
    (2)

  7. #37
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by retrog View Post
    clogged with bait.
    Can we get a tacklebox for the forum?
    (3)

  8. #38
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sjol View Post
    TYSM for the info on the fishing log. I don't normally use that screen, but it's nice to have it somewhere other than a website. Now they just need to add it to the fish overlay as well and that would go a long way.
    Yeah there are still some useful things that could be added like noting the time and weather requirements once we have caught the fish so we don't have to track that in outside websites or in our own out-of-game notes. But this little QoL is useful at least.
    (2)

  9. #39
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kaynide View Post
    Real question is, why are you buying bait you aren’t immediately using? I get over-gathering crafting stuff and storing some amount of it…but bait?

    99% you literally just buy some amount that you should be using in that zone right then and there.

    I dunno, buy less bait?
    If you're only fishing in one zone. If you're timer fishing (i.e., moving from zone to zone trying to catch fish based off their limited availability) then you're going to have a LOT of different baits and if you only have a few minutes to catch the fish you're not going to want to waste half of it flying to the local merchant to get it each time as it greatly reduces the number of potential casts you get and RNG is not in your favor.
    (4)

  10. #40
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by E4EO View Post
    Please for the love of the Twelve, this.

    I find it ridiculous this game doesn't have bulk material storage, I used to hunt a ton back in Shb and thusly had a load of materia in my inventory, I also used to craft and gather too. The combined hunting materia and crafting mats were a nightmare for my inventory, if we had seperate inventory space for crafting stuff It'd be such a massive QoL feature.

    Instead we're stuck with archaic retainers for crafting storage, we can't even send the materials to the retainers and instead have to drop it off manually.
    Honestly, there's a lot of things that are annoying in this game, but this one is rage-inducing in me because I've experienced so many better and more satisfying systems. The fact that they also make money on their crappy inventory system is especially annoying. It's like knowing your phone battery is going to die in two years because they want to force you to pay. It feels predatory.
    (4)

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