Quote Originally Posted by Sylvain View Post
So let's be honest for a minute here, SE reworks a convoluted job (which was loved for that) and remake something thematically quite nice, i mean it does feel like a SMN. But the skill floor is so low that once the initial buzz fades away, people realises it's a rather boring job to play unless you want to watch netflix at the same time. Yet, despite this it became the default caster you see in every single freaking group.

BLM has been praised as the most interesting caster, with non standard rotation and all that stuff, yet... you barely see any.
I think the point is, you can still choose a complicated job as a caster after SMN's remake, but only WHM and WHM with stars are left in the ph role after DT's launch.

Just like some are saying "practicing as RDM, clearing as BLM and re-clearing as SMN", sometimes I use WHM for P10S because I feel burned out after wipes and wipes, but I can still choose AST when I'm well-rested that day.
Also, for alliance raids, I prefer AST because I don't want to fall asleep (oh, sorry WHM mains).

The key point is that, the dev team should provide a greater variety of jobs for players to choose from, rather than "deciding for the players" and assuming they just like simple jobs.