Quote Originally Posted by Kamishawe View Post
If I COULD make a suggestion to Square and they'd ever read it... Switch the Single vs Aoe Roles of Regular Cards and the Court Cards. It would be a literal game changer to deal with the tab-targeting system as little as possible out side of what healers already do for spot healing or mit application.

Suggestions:

Name Card = X% Party Crit Chance Increase
Name Card = Y% Party Movement Speed
Name Card = Z% Party Passive Health Recovery Increase


Name Card = X% Party Damage Reduction
Name Card = Y% Party MP Recovery
name Card = Z% Party GCD Haste


Name Card = Party Debuff Cleanser
Name Card = Party 1-time Party hit - Reflect Damage Back (mini Macrocosmos)
Name Card = Party Stack of Heal Regen "Lilies Bells/Panhaima"


Crown Cards : 1 in 3 rng chance
Lord of Crowns = Personal current iteration of Flat damage
Lady of Crowns = Personal current iteration of Flat Party Heal
Joker of Crowns = Personal Old Astrodyne #3 buff : Speed UP, Heal potency up, DPS UP


General :

Boost Divination (Party Buff) by 2% and get rid of all general % DPS cards.
Trash Prerequisite : Aspected Helios activates Neutral Sect.
Trash Prerequisite : Helios (any kind) triggers extended Horoscope.
Trash All Solo Cards requiring Draw-> Alt-Target-> Play-> Re-target aspects.

About RNG : I don't think anyone gives a damn about rng as long as every card opportunity is beneficial to everyone and not just one random person. Even if you take my party card suggestion and made it a set of 3 rng draw card system of 9 possible cards, no one would care because they're all beneficial to everyone.
I like this especially if you make some of them reactive so that they activate when the trigger ie a debuff lands on party member so the debuff cleanser activates.