Quote Originally Posted by HikariKurosawa View Post
No you didn't? You made an extreme exaggeration and think you had a gotcha moment. The logical conclusion of the argument is that it's better for jobs to just make sense to make room for complicated encounters and player engagement. You can get carried through savage spamming fire 1 if you want. There's no reason you couldn't do that. You'd just look like a fool if anyone even noticed. The job is plenty complex played the way it is intended to be played.

Try to have more nuance instead of being melodramatic.
If I think BLM in its current form is too complex why does that not invoke the same argument you are using to argue against non standard lines. You think they are too complex and that more people should have access to top level play on BLM. What if I think standard BLM is too hard (I don’t I’m just arguing thereoticals). Isn’t it elitist for you to not want to dumb BLM down further to accomodate me.

So where does the “complexity reduction of BLM” end. For all classes it functionally ends when you squish them down into healers