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  1. #1
    Player
    Bloody_Kenny's Avatar
    Join Date
    Jun 2016
    Posts
    38
    Character
    Goro Majima
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Well, if you want to healers have superior Raise, then focus on improving their Raise, not nerfing others. It is a lose-lose situation that way - nothing changed for healers, while SMN and RDM suddenly have to suffer for some reason. I'm sorry, I'm not going to give half of my MP to rez some flop. Out of all the thoughts presented here, the only one that makes sense is to make the healer Raise to recover more HP. Full heal is a little too much, but going for 50-70% is fine.

    IMO, instead of arguing about whether or not devs should delete Raise from SMN and RDM, people should advocate for devs to stop treating Raise as something that needs taxing. That, or either start making high-end fights where having extra rez matters. Cause let me tell you something, not just extra rez, any rez doesn't matter. Most of the fights are designed in such a way that someone dying leads to a wipe. Either a mechanic needs to have all 8 people to solve it, or there is a body check right after. The only content that will suffer from nerfes/removal of SMN and RDM Raise is casual content. Dunno how about you all, I'm glad that instead of resetting some Trial rou fight we had a RDM to chain rez half of the party.
    (4)

  2. #2
    Player
    Ianmaru's Avatar
    Join Date
    Aug 2023
    Posts
    94
    Character
    Ianmaru Voltaire
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bloody_Kenny View Post
    Well, if you want to healers have superior Raise, then focus on improving their Raise, not nerfing others. It is a lose-lose situation that way - nothing changed for healers, while SMN and RDM suddenly have to suffer for some reason. I'm sorry, I'm not going to give half of my MP to rez some flop. Out of all the thoughts presented here, the only one that makes sense is to make the healer Raise to recover more HP. Full heal is a little too much, but going for 50-70% is fine.

    IMO, instead of arguing about whether or not devs should delete Raise from SMN and RDM, people should advocate for devs to stop treating Raise as something that needs taxing. That, or either start making high-end fights where having extra rez matters. Cause let me tell you something, not just extra rez, any rez doesn't matter. Most of the fights are designed in such a way that someone dying leads to a wipe. Either a mechanic needs to have all 8 people to solve it, or there is a body check right after. The only content that will suffer from nerfes/removal of SMN and RDM Raise is casual content. Dunno how about you all, I'm glad that instead of resetting some Trial rou fight we had a RDM to chain rez half of the party.
    yeah honestly theres a big problem with the healing & healer in this game. before they can fix it, a secondary problem that comes along with it (such as how whether SMN having a raise or not is a problem now) will always be there. and I agree with you on prioritizing improving healers raise over nerfing the caster raise. Improving healers raise is a must, while nerfing caster raise is optional.
    (0)
    Last edited by Ianmaru; 05-26-2024 at 04:39 AM.