I very much agree with this. If you want to benefit casual players, don't penalize hard core ones. They should have an SP bonus system to benefit casuals, such as a rested SP bonus where you build up the bonus from being logged off of the game.A cure for surplus: Remove it.
People completely misunderstand it, the mechanic isn't even doing what it was intended for, and it just overall hurts the image of the game when the consumer thinks about purchasing the game. "Isn't that the game where you can only exp for a certain amount of hours per week?"
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