We already have over 20 jobs as of Dawntrail, I don't think not having 2 more in the expansion after that one will be missed in the larger scheme of things.
As far as ranged physical goes, we have a full support, a half support, and a "selfish" DPS but the role as a whole doesn't seem to have an identity other than "some support and 1 doesn't really I guess". MCH is also supposed to be more selfish but I don't think it's putting out the same numbers that BLM and SAM are so I'm not exactly sure why you'd necessarily decide to take one over a bard or a dancer. MCH used to have some support abilities though not as much as BRD, but then they removed TP and they changed how MP works and got rid of the turrets.
Right now it feels like every job in the game is "DPS but also does this other thing" with healing and tanking being tacked onto a DPS rotation. Which makes it even harder for the role of ranged physical DPS to assert itself as "support-focused", especially when one of its jobs isn't. Things may have changed since then, but at least back when I last raided DNC was much more heavily preferred over the other 2 and they didn't seem like they were balanced well enough for all to be equals among each other. They individually have identities but the role as a whole does not. It just feels like "the one job you want in a party because they help the team the most, and the two other ones". Back in Stormblood, BRD was such a good supporter that MCH might as well not have existed. MP song + piercing debuff for DRG was enough to unbalance the duo and make one much more appealing than the other. And with both of those gone, it feels like DNC is about the same way.
And like I had mentioned above, I think the melees need to be made to be different from each other besides having different armor sets. But I don't want them to end up in their own bubbles where 1 is much better than the other like where I feel ranged physical is right now.



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