I don't think that's right, though... We will remain at level 100, as they announced, and we might get less jobs, but having many classes to choose from is part of the appeal of XIV. XI already had that, but XIV made it an even bigger focus. Additionnally, your argument about ranged physical seem pretty nonsensical to me, as they are all really different, as the casters are, both in mechanics and aesthetics. The classes that play and feel too similar are mostly melee dps, especially since Viper and Reaper seem really close to each other.

Still, even considering Viper and Reaper being really similar in some aspects, I don't think any of those two will complain that much about it, because the two jobs have very different flavors. What the game needs, in my opinion, is not every job having a distinct identity, it's every job having the identity that fits its aesthetics and narrative theme.

And to be honest, even though all classes must abide by the 2min rule, they make a really convincing job at giving every job its mechanics and balance them. If they want to do more in that aspect, by all means, but I do think the forums overdramatize the similarities between the jobs.